Non-Core Educational and Informational Programming
|
7.
|
(a)
|
State the average number of hours of Core Programming per week broadcast by the station on its main program stream.
|
3.50 hours
|
|
|
(b)
|
Did the Licensee broadcast on its main digital program stream the same Children's Core Programming provided on its analog channel?
|
N
|
|
|
(c)
|
If Yes to 7(b), the Licensee certifies that the representations and children's program information provided with respect to its analog channel apply equally with respect to its main digital program stream.
|
N
|
|
|
|
If No to 7(c), submit as an Exhibit a Statement of Explanation.
|
View Statement of Explanation
|
|
8.
|
(a)
|
State the average number of hours per week of free over-the-air digital video programming broadcast by the station on other than its main program stream.
|
0.00 hours
|
|
|
(b)
|
State the average number of hours per week of Core Programming broadcast by the station on other than its main program stream. See 47 C.F.R. §73.671.
|
0.00 hours
|
|
9.
|
(a)
|
Does the Licensee provide information identifying each Core Program aired on its station, including an indication of the target child audience, to publishers of program guides as required by 47 C.F.R. §73.673?
|
Y
|
|
|
(b)
|
Identify publishers who were sent information in 9(a).
|
|
Macrovision, TV Data, Tribune Media Services, Kidsnet Media Guide and News, VVinc.Net, FYI Television, Healthy Advice.com
|
|
10.
|
|
Complete the following for each program that you aired during the past three months that meets the definition of Core Programming. Complete chart below for each Core Program.
|
|
|
|
|
Title of Digital Core Program #1
|
Origin
|
|
Wild America
|
SYNDICATED
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Sundays at 7:30am (10/3/09-12/26/09)
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
Y
|
|
13 years
|
16 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
The ambitious goal of this program is to produce a television experience with which teens could identify and from which teens would learn valuable life lessons. This program presents basic biological facts to this most curious segment of our society. Where does food come from? Where do babies come from? How do animals relate to one another? How does ecology work? What is the relationship between life and death/humans and nature?
|
|
Title of Digital Core Program #2
|
Origin
|
|
Busytown Mysteries
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturdays at 10am and 11am, & Sundays at 8am(10/3/09-12/27/09)
|
39
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
Y
|
|
3 years
|
7 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
This animated series is based on the books by Richard Scarry. The fictional city Busytown is an enchanting place thatâ??s abuzz with energy and life. Episodes are divided into multiple segments with different themes. The first and last segments involve the children in Busytown exploring their community. At the end of each segment the children have learned a little about their community and the world they live in. The middle segment shows children life in other cities featuring daily activities of adult characters in places such as Paris or Rome. Each episode includes two song segments in which the first, "Imagine That", teaches various things like general science to how banks work. The second song segment that teaches safety is called "Play it Safe". The aim of the series is to stimulate imagination and foster vicarious play, teach pro-social behavior (such as generosity, friendliness, persistence, altruism, understanding of othersâ?? points of view, empathy, acceptance of othersâ?? idiosyncrasies), help children move beyond family attachments to the world of friendships and community, help children develop skills on which academic learning depends such as attention, language, memory, active processing of a story and an interest in reading.
|
|
Title of Digital Core Program #3
|
Origin
|
|
Sabrina The Animated Series
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturdays at 11:30am (10/3/09-12/26/09)
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
Y
|
|
7 years
|
12 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
Twelve year old Sabrina Spellman, who is half witch and half mortal, is being raised in a non-traditional family consisting of her Uncle Quigley and two young aunts. Series episodes explore social and developmental issues such as peer pressure/competition, loyalty and friendship, responsibility, honesty, facing fears, speaking up for one's beliefs, etc. Family issues such as divorce, remarriage and household rules are also addressed.
|
|
Title of Digital Core Program #4
|
Origin
|
|
Noonbury & The Super Seven
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturdays at 10:30am & Sundays at 8:30am (10/3/09-12/26/09)
|
26
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
Y
|
|
3 years
|
6 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
Noonbory and the Super Seven follows the adventures of a team of animated characters, who represent dynamic forms of the five senses, and their leader Noonbory, who engages them all to work together as a team. On an episode by episode basis, the borys highlight instances in which assistance, cooperation and leadership result in success, while a group of mischief makers, called Gurys, demonstrate how taking greedy, selfish and deceptive actions leads to problems. Major educational objectives of the program include: encouraging viewers to develop positive personal qualities and pro-social behaviors including helpfulness, kindness, generosity, initiative, compassion and leadership; teaching viewers to critically assess and value their own capabilities and skills; and aiding viewers to accept and appreciate the competencies and differences in others.
|
|
|
11.
|
(a)
|
Does the Licensee certify that at least 50% of the Core Programming counted toward
meeting the additional programming guideline (applied to free video programming
aired on other than the main program stream) did not consist of program episodes
that had already aired within the previous seven days either on the station's main
program stream or on another of the station's free digital program streams?
|
N
|
|
|
(b)
|
If No, submit as an Exhibit a Statement of Explanation setting forth the number of
repeats in excess of the repeat limit and the times and dates the episodes involved
were aired.
|
View Statement of Explanation
|
Non-Core Educational and Informational Programming
|
14.
|
|
Complete the following for each analog and digital program that you plan to air for the next quarter that meets the definition of Core Programming.
Complete chart below for each Core Program, identifying whether it is to be broadcast on the station's analog or digital channel or both channels.
|
|
|
|
|
Title of Planned Core Program #1
|
Origin
|
|
Busytown Mysteries
|
NETWORK
|
|
Regular Schedule
|
Total Times to be Aired
|
|
Saturdays at 10am and 11am, & Sundays at 8am (1/2/10-3/28/10)
|
39
|
|
Length of Program
|
Age of Target Audience
|
|
30 minutes
|
From
|
To
|
|
3 years
|
7 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
This animated series is based on the books by Richard Scarry. The fictional city Busytown is an enchanting place thatâ??s abuzz with energy and life. Episodes are divided into multiple segments with different themes. The first and last segments involve the children in Busytown exploring their community. At the end of each segment the children have learned a little about their community and the world they live in. The middle segment shows children life in other cities featuring daily activities of adult characters in places such as Paris or Rome. Each episode includes two song segments in which the first, "Imagine That", teaches various things like general science to how banks work. The second song segment that teaches safety is called "Play it Safe". The aim of the series is to stimulate imagination and foster vicarious play, teach pro-social behavior (such as generosity, friendliness, persistence, altruism, understanding of othersâ?? points of view, empathy, acceptance of othersâ?? idiosyncrasies), help children move beyond family attachments to the world of friendships and community, help children develop skills on which academic learning depends such as attention, language, memory, active processing of a story and an interest in reading.
|
|
Title of Planned Core Program #2
|
Origin
|
|
Noonbory & The Super Seven
|
NETWORK
|
|
Regular Schedule
|
Total Times to be Aired
|
|
Saturdays at 10:30am & Sundays at 8:30am (1/2/10-3/28/10)
|
26
|
|
Length of Program
|
Age of Target Audience
|
|
30 minutes
|
From
|
To
|
|
3 years
|
6 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
Noonbory and the Super Seven follows the adventures of a team of animated characters, who represent dynamic forms of the five senses, and their leader Noonbory, who engages them all to work together as a team. On an episode by episode basis, the borys highlight instances in which assistance, cooperation and leadership result in success, while a group of mischief makers, called Gurys, demonstrate how taking greedy, selfish and deceptive actions leads to problems. Major educational objectives of the program include: encouraging viewers to develop positive personal qualities and pro-social behaviors including helpfulness, kindness, generosity, initiative, compassion and leadership; teaching viewers to critically assess and value their own capabilities and skills; and aiding viewers to accept and appreciate the competencies and differences in others.
|
|
Title of Planned Core Program #3
|
Origin
|
|
Sabrina The Animated Series
|
NETWORK
|
|
Regular Schedule
|
Total Times to be Aired
|
|
Saturdays at 11:30am (1/2/10-3/27/10)
|
13
|
|
Length of Program
|
Age of Target Audience
|
|
30 minutes
|
From
|
To
|
|
7 years
|
12 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
Twelve year old Sabrina Spellman, who is half witch and half mortal, is being raised in a non-traditional family consisting of her Uncle Quigley and two young aunts. Series episodes explore social and developmental issues such as peer pressure/competition, loyalty and friendship, responsibility, honesty, facing fears, speaking up for one's beliefs, etc. Family issues such as divorce, remarriage and household rules are also addressed
|
|
Title of Planned Core Program #4
|
Origin
|
|
Wild America
|
NETWORK
|
|
Regular Schedule
|
Total Times to be Aired
|
|
Sundays at 7:30am (1/3/10-3/28/10)
|
13
|
|
Length of Program
|
Age of Target Audience
|
|
30 minutes
|
From
|
To
|
|
13 years
|
16 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
The ambitious goal of this program is to produce a television experience with which teens could identify and from which teens would learn valuable life lessons. This program presents basic biological facts to this most curious segment of our society. Where does food come from? Where do babies come from? How do animals relate to one another? How does ecology work? What is the relationship between life and death/humans and nature?
|
|
|
15.
|
|
Does the Licensee publicize the existence and location of the station's Children's Television Programming Reports (FCC 398) as required by 47 C.F.R. §73.3526(e)(11)(iii)?
|
Y
|
|
16.
|
|
Identify the licensee's children's programming liaison.
|
|
|
|
|
Name
|
Telephone Number
|
|
Lucrecia Rubio
|
(205)943-2168
|
|
Address
|
E-mail Address
|
|
651 Beacon Pkwy West Suite 105
|
lrubio@sbgnet.com
|
|
City
|
State
|
ZIP Code
|
|
Birmingham
|
AL
|
35209
|
|
|
17.
|
|
Include any other comments or information you want the Commission to consider in evaluating your compliance with the Children's Television Act (or use this space for supplemental explanations). This may include information on any other non-core educational and informational programming that you aired this quarter or plan to air during the next quarter, or any existing or proposed non-broadcast efforts that will enhance the educational and informational value of such programming to children. See 47 C.F.R. §73.671, NOTES 2 and 3.
|
|
WGME 13's GIVING MAINE PROMISE campaign focuses primarily on giving children the assets they need to grow into productive adults. This on-going campaign provides resources to parents and families to help point children in the right direction. These resources take the form of PSAs, news stories, mentor matchup telethons and partnerships with various community groups.
THURSDAY"S CHILD - Twice monthly, WGME News 13 shares the stories of Thursday's Child; children waiting to be adopted. Each child is profiled in a public service announcement that is televised in the weeks following the news story, helping children in need find loving homes.
|
|
|
|
WILLFUL FALSE STATEMENTS MADE ON THIS FORM ARE PUNISHABLE BY FINE AND/OR IMPRISONMENT (U.S. CODE, TITLE 18, SECTION 1001), AND/OR REVOCATION OF ANY STATION LICENSE OR CONSTRUCTION PERMIT (U.S. CODE, TITLE 47, SECTION 312(a)(1)), AND/OR FORFEITURE (U.S. CODE, TITLE 47, SECTION 503).
I certify that the statements in this application are true, complete, and correct to the best of my knowledge and belief, and are made in good faith.
|
|
|
|
|
Name of Licensee
|
Signature
|
|
WGME LICENSEE, LLC
|
|
|
Date
|
|
1/10/2010
|
|