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Title of Digital Core Program #1
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Origin
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BUSYTOWN MYSTERIES - I
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays, 9:00-9:30 AM (11 times); 10:00-10:30 AM (2 times)
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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3 years
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7 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Inspired by the beloved works of best-selling children's author Richard Scarry, Busytown Mysteries brings the popular adventures of Busytown to preschoolers with an educational, problem-solving twist. Children can follow classic characters such as Huckle, Sally and Lowly as they scour Busytown on fun-filled adventures looking for answers to life's puzzles. Each episode focuses on fostering viewers' problem solving abilities, as the characters use their skills of observation to collect facts, draw inferences from those facts, and ultimately reach conclusions. Each episode also develops vocabulary through words and concepts that are part of the episode's overall theme. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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Title of Digital Core Program #2
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Origin
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BUSYTOWN MYSTERIES - II
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays, 9:30-10:00 AM (11 times); 10:30-11:00 AM (2 times)
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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3 years
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7 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Inspired by the beloved works of best-selling children's author Richard Scarry, Busytown Mysteries brings the popular adventures of Busytown to preschoolers with an educational, problem-solving twist. Children can follow classic characters such as Huckle, Sally and Lowly as they scour Busytown on fun-filled adventures looking for answers to life's puzzles. Each episode focuses on fostering viewers' problem solving abilities, as the characters use their skills of observation to collect facts, draw inferences from those facts, and ultimately reach conclusions. Each episode also develops vocabulary through words and concepts that are part of the episode's overall theme. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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Title of Digital Core Program #3
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Origin
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DOODLEBOPS ROCKIN' ROAD SHOW
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays, 10:00-10:30 AM
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11
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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3 years
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6 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Each episode of the show features a real child, who writes for help or advice with a problem to the Doodles, three animated young members of a band. The child then enters the animated world of the Doodlenet, and sets out on an adventure with the band to find a resolution to the problem, with important life lessons imparted in the process. Each episode reinforces the lesson through a musical interlude that encapsulates the educational message. Specific educational objectives of the program include encouraging viewers to develop positive personal qualities such as honesty and initiative, and providing viewers with a basic understanding and appreciation of music. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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Title of Digital Core Program #4
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Origin
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TROLLZ
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays, 10:30-11:00 AM
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11
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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8 years
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12 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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TROLLZ is an animated series about five teenage girls growing up in a magic and colorful world, who live by the credo B.F.F.L. - Best Friends for Life. The magic in their lives is interwoven into real-world type experiences through which they learn to engage in problem solving, creative thinking, and cooperative strategy skills. The series also provides an opportunity for the five girls to learn how to cope with some of the social and emotional issues of self-esteem relating to physical features and other personal attributes, emerging friendships and peer-group relationships, and other experiences found in Trollzopolis. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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Title of Digital Core Program #5
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Origin
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HORSELAND - I
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays, 11:00-11:30 AM
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10
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1
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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9 years
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11 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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HORSELAND is an animated series about five girls and two boys who live in spectacular countryside that houses a farm called Horseland. Each of these main characters has a special horse whose personality is similar to its owner's. Horseland and its unique approach of integrating the personality of the main characters and animals serve to reinforce prosocial themes. Horseland is also a "coming of age" series in which viewers experience and learn from the social interactions, hopes, dreams, and even fears of this group of culturally diverse adolescents. From this background, the experiences of sharing, caring, compromise, friendship, respect, and competition emerge to provide the young viewers with social and emotional guidelines for better understanding many of the life-lessons they need to learn as they grow and develop. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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Total Times Aired
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Number of Preemptions for other than Breaking News
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Number of Preemptions Rescheduled
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11
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1
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1
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| Preemption #1 |
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Date Preempted/Episode #
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If rescheduled, date and time reschedule
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Is the rescheduled date the second home?
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09/03/2011
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09/04/2011; 8:00-8:30 AM
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Y
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If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
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Y
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Reason for Preemption
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SPORTS
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Title of Digital Core Program #6
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Origin
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HORSELAND - II
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays, 11:30 AM - 12:00 Noon
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10
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1
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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9 years
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11 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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HORSELAND
is an animated series about five girls and two boys who live in
spectacular countryside that houses a farm called Horseland. Each of
these main characters has a special horse whose personality is similar
to its owner's. Horseland and its unique approach of integrating the
personality of the main characters and animals serve to reinforce
prosocial themes. Horseland is also a "coming of age" series in which
viewers experience and learn from the social interactions, hopes,
dreams, and even fears of this group of culturally diverse adolescents.
From this background, the experiences of sharing, caring, compromise,
friendship, respect, and competition emerge to provide the young viewers
with social and emotional guidelines for better understanding many of
the life-lessons they need to learn as they grow and develop. This
program is specifically designed to further the educational and
informational needs of children, has educating and informing children as
a significant purpose, and otherwise meets the definition of Core
Programming as specified in the Commission's rules.
|
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Total Times Aired
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Number of Preemptions for other than Breaking News
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Number of Preemptions Rescheduled
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11
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1
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1
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| Preemption #1 |
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Date Preempted/Episode #
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If rescheduled, date and time reschedule
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Is the rescheduled date the second home?
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09/03/2011
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09/04/2011; 8:30-9:00 AM
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Y
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If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
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Y
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Reason for Preemption
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SPORTS
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Title of Digital Core Program #7
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Origin
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DOODLEBOPS - I (eff. 9/17/11)
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays, 9:00-9:30 AM
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2
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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3 years
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6 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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The
Doodlebops is a live action show designed to teach life lessons to
children under elementary school age, and is intended to promote social
and academic readiness. The main characters are the three members of
the Doodlebops musical band, their jazzy neighbor MAZZ and their driver
Bus Driver Bob. Each episode explores social issues, such as the
importance of persistence or the value of openness to new things. The
program emphasizes an appreciation of music, and integrates the social
lessons into original songs that are repeated through the episodes.
This program is specifically designed to further the educational and
informational needs of children, has educating and informing children as
a significant purpose, and otherwise meets the definition of Core
Programming as specified in the Commission's rules.
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Title of Digital Core Program #8
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Origin
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DOODLEBOPS - II (eff. 9/17/11)
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays, 9:30-10:00 AM
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2
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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3 years
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6 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
The
Doodlebops is a live action show designed to teach life lessons to
children under elementary school age, and is intended to promote social
and academic readiness. The main characters are the three members of
the Doodlebops musical band, their jazzy neighbor MAZZ and their driver
Bus Driver Bob. Each episode explores social issues, such as the
importance of persistence or the value of openness to new things. The
program emphasizes an appreciation of music, and integrates the social
lessons into original songs that are repeated through the episodes.
This program is specifically designed to further the educational and
informational needs of children, has educating and informing children as
a significant purpose, and otherwise meets the definition of Core
Programming as specified in the Commission's rules.
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Title of Digital Core Program #9
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Origin
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DANGER RANGERS (eff. 9/17/11)
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays, 11:00-11:30 AM
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2
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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4 years
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8 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Danger
Rangers is an animated series focusing on rules for safety in various
situations and providing children with clear cut safety information.
The program features animal superheroes that work as a safety squad to
protect children. They reinforce concepts of teamwork and preparedness,
and model for children the acquisition of important health and safety
information. The episodes are structured to present potential safety
concerns, such as the need to take proper safety precautions when
swimming, and use a song to introduce the relevant steps that should be
taken. This program is specifically designed to further the educational
and informational needs of children, has educating and informing
children as a significant purpose, and otherwise meets the definition of
Core Programming as specified in the Commission's rules.
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Title of Digital Core Program #10
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Origin
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HORSELAND (eff. 9/17/11)
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays, 11:30 AM - 12:00 Noon
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2
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
|
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30 minutes
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From
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To
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Y
|
|
9 years
|
11 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
HORSELAND
is an animated series about five girls and two boys who live in
spectacular countryside that houses a farm called Horseland. Each of
these main characters has a special horse whose personality is similar
to its owner's. Horseland and its unique approach of integrating the
personality of the main characters and animals serve to reinforce
prosocial themes. Horseland is also a "coming of age" series in which
viewers experience and learn from the social interactions, hopes,
dreams, and even fears of this group of culturally diverse adolescents.
From this background, the experiences of sharing, caring, compromise,
friendship, respect, and competition emerge to provide the young viewers
with social and emotional guidelines for better understanding many of
the life-lessons they need to learn as they grow and develop. This
program is specifically designed to further the educational and
informational needs of children, has educating and informing children as
a significant purpose, and otherwise meets the definition of Core
Programming as specified in the Commission's rules.
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Title of Digital Core Program #11
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Origin
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GINA D'S KIDS CLUB
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SYNDICATED
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays: 9-9:30 AM; 9:30-10:00 AM; 10-10:30 AM; 10:30-11:00 AM; 11-11:30 AM; 11:30 AM - 12:00 Noon
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78
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0
|
|
Length of Program
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Age of Target Audience
|
E/I Symbol Used As Required
|
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30 minutes
|
From
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To
|
Y
|
|
2 years
|
6 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
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Each episode of Gina D's Kids Club is developed with guidance from Dr. Janice K. Battenburg and Dr. Mary Beth Leidman, two highly respected educators. Gina D's Kids Club is a viable vehicle in the development of the self-image, social, math, and reading skills in young children. The main character, Gina D, is a fun-loving and positive role model who connects with her 2 to 6-year old audience in the same familiarity that children associate with their mothers. children are not only educated, but are entertained by a cast of whimsical characters which include Simon Wannabe, Mister Pockets, Miss Millee Muffin, Pierre D'Artist, TV Ted and Doggy Brown. Gina D's Kids Club is a place where every kid belongs. This program is specifically designed to further the educational and information needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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