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|
|
Title of Analog Core Program #1
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Origin
|
|
KENNY THE SHARK
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NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
SA 9:00 - 9:30am
|
9
|
1
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
9 years
|
14 years
|
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
KENNY THE SHARK is an eight-foot-tall shark who lives on land with his owner, ten-year-old Kat. Much of the adventure and humor in this show emerges from the problems that stem from managing the life of a shark trying to live in the incongruous world of human beings. Kenny is literally a big predator fish out of water. The educational goal of this show is to provide the audience with introductory knowledge of shark behavior and biology. Each story has an educational theme based on a dilemma facing Kat or Kenny when they have to make decisions, solve problems, or act responsibly to correct something Kenny did wrong. Their resolution of the problem offers the educational message for each episode of the show.
|
|
Total Times Aired
|
Number of Preemptions for other than Breaking News
|
Number of Preemptions Rescheduled
|
|
9
|
1
|
0
|
| Preemption #1 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
7/08/06 #565017
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N/A
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
|
Title of Analog Core Program #2
|
Origin
|
|
TIME WARP TRIO
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NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
SA 9:30 - 10:00am
|
9
|
1
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
9 years
|
14 years
|
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
TIME WARP TRIO is about three curious boys Fred, Sam and Joe who are transported through time via a mysterious book that is presented to Joe by his magician uncle. The Book warps the boys backward or forward in time before it disappears. In order to warp back home, the boys must locate the magical book. Their search for The Book takes them through extraordinary adventures in which they are introduced to historic people, places and events. The boys run into their great-granddaughters Freddi, Samantha and Jodie when they warp into the future and find that Jodie has also inherited The Book from her great-grandfather, Joe. Sometimes, all the kids show up in the same time warp and help each other outsmart their adversaries so they can return home. Each episode contains interesting historical facts and a key historical takeaway, blending information with action and fun to appeal to the target audience.
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|
Total Times Aired
|
Number of Preemptions for other than Breaking News
|
Number of Preemptions Rescheduled
|
|
9
|
1
|
0
|
| Preemption #1 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
7/08/06 #477018
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N/A
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
|
Title of Analog Core Program #3
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Origin
|
|
TRADING SPACES: BOYS VS. GIRLS
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NETWORK
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|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
SA 10:00 - 10:30am
|
9
|
1
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
9 years
|
14 years
|
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
TRADING SPACES: BOYS VS. GIRLS is where boys and girls get to show how well they know each other, how effectively they can manage a budget, and how skillfully they can execute a design plan. Each week a boy or a girl is given two days and $5000 dollars to complete a renovation of their partners room. The space might be a bedroom, a recreation room, or a clubhouse; but the designer has to first show his or her knowledge of the other persons preferences, hobbies and lifestyle to come up with a good design. Next, the challenge of balancing the budget and figuring out the renovation process begins. Participants learn measurement, spatial reasoning, and principles of aesthetic design as they go through the experience. In the end, they find out if their knowledge and perception of their partner was on or off base.
|
|
Total Times Aired
|
Number of Preemptions for other than Breaking News
|
Number of Preemptions Rescheduled
|
|
9
|
1
|
0
|
| Preemption #1 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
7/08/06 #771018
|
N/A
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
|
Title of Analog Core Program #4
|
Origin
|
|
DARCY'S WILD LIFE
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
SA 10:30 - 11:00am
|
9
|
1
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
9 years
|
14 years
|
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
DARCYS WILD LIFE follows the life of 15-year-old Darcy Fields, the pampered daughter of a top Hollywood movie star who is plucked out of a life of limos, movie premieres and world-class restaurants to live the simple life in rural Idaho. Darcys initial resentment gives way to optimism as she makes new friends and becomes a part of the community. The educational goal of the program is for the main character, Darcy, to model the learning process as she adjusts to a new environment that is the complete antithesis of her old life. Darcy comes to a deeper understanding of herself, the value of relationships, and the insignificance of material things. The viewer also learns about the care and treatment of a variety of animals that live on farms or in the wild.
|
|
Total Times Aired
|
Number of Preemptions for other than Breaking News
|
Number of Preemptions Rescheduled
|
|
9
|
1
|
0
|
| Preemption #1 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
7/08/06 #699028
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N/A
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
|
Title of Analog Core Program #5
|
Origin
|
|
FLIGHT 29 DOWN
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
SA 11:00 - 11:30am
|
8
|
2
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
9 years
|
14 years
|
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
FLIGHT 29 DOWN is the name of the small, chartered plane that carries a group of 11 people across the South Pacific for an eco-camping class trip to a desert island in Micronesia. Before they reach their destination, 29 DWN malfunctions and the pilot/camp counselor has to make an emergency crash landing on a remote island in the South Pacific. With nothing but their camping gear, a limited supply of resources, and each other, the group tries to come to grips with the situation that challenges them, with intelligence and instinct. As they confront the false perceptions they have of themselves and one another, the group realizes that they must learn how to live and work together in order to survive. The show carries a powerful social-emotional message that draws upon the complexities of human behavior and social relationships, in which adolescents struggle to define themselves and their roles in a social group, while dealing with the harsh reality that faces them.
|
|
Total Times Aired
|
Number of Preemptions for other than Breaking News
|
Number of Preemptions Rescheduled
|
|
8
|
2
|
1
|
| Preemption #1 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
7/01/06 #542012
|
7/01/06 8:00 - 8:30am
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
| Preemption #2 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
7/08/06 #542005
|
N/A
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
|
Title of Analog Core Program #6
|
Origin
|
|
ENDURANCE
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
SA 11:30am - 12:00pm
|
8
|
2
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
9 years
|
14 years
|
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
ENDURANCE is an engrossing reality program that shows a group of young contestants succeeding at several different physical and mental challenges in order to win a fabulous travel prize. Each of the 12 competitive challenges is a metaphor for the challenges the target audience will face in real life. In addition, there are strategic challenges based on ten character traits that are important for success. Contestants must estimate probabilities and beat the odds. Overall, the competition combines luck with personal effort so that the contestants learn to balance intellect with intuition to develop their winning strategy. Narration and interviews during each episode trace the emotional growth and insights of the contestants. The show emphasizes how the experience of protracted competition and teamwork teaches both social skills and life skills for achieving success towards ones goals.
|
|
Total Times Aired
|
Number of Preemptions for other than Breaking News
|
Number of Preemptions Rescheduled
|
|
8
|
2
|
1
|
| Preemption #1 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
7/01/06 #838062
|
7/01/06 8:30 - 9:00am
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
| Preemption #2 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
7/08/06 #838055
|
N/A
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
|
Title of Analog Core Program #7
|
Origin
|
|
VEGGIE TALES
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
SA 9:00 - 9:30am
|
3
|
1
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
VEGGIETALES are a series of stories narrated by animated veggies, Bob the Tomato and Larry the Cucumber, that teach life lessons through wit and humor. Each episode contains one or two short animated stories that illustrate core values to children in an entertaining way. Stories are interrupted with silly songs, usually sung by Larry the Cucumber, that contain whacky lyrics in a catchy tune. Each episode ends with Bob and Larry reinforcing the lesson learned through the stories.
|
|
Total Times Aired
|
Number of Preemptions for other than Breaking News
|
Number of Preemptions Rescheduled
|
|
3
|
1
|
0
|
| Preemption #1 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
9/23/06 #102
|
N/A
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
|
Title of Analog Core Program #8
|
Origin
|
|
DRAGON
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
SA 9:30 - 10:00am
|
3
|
1
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
DRAGON is a cheerful, lovable and insatiably curious blue dragon who lives in a colorful little house that welcomes all his friends and anyone else who needs comfort or advice. Every day Dragon faces a new situation that needs to be solved, and he does it in his unique Dragon-like way. If he cant get it right the first time, he keeps trying until he does. With each story, we find a new way to learn simple life skills through Dragon and his friends, Cat, Ostrich, Beaver, Alligator and Mail Mouse.
|
|
Total Times Aired
|
Number of Preemptions for other than Breaking News
|
Number of Preemptions Rescheduled
|
|
3
|
1
|
0
|
| Preemption #1 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
9/23/06 #103
|
N/A
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
|
Title of Analog Core Program #9
|
Origin
|
|
3-2-1 PENGUINS! AND LARRYBOY STORIES
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
SA 10:00 - 10:30am
|
3
|
1
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
3-2-1 PENGUINS! and LARRYBOY STORIES draws upon characters from two stories -- using both long- and short-form material involving these characters -- to provide socio-emotional messages to children. 3-2-1 PENGUINS! features two children Jason and Michelle whose vacation at their grandmothers cottage ends up being more adventure than they expect when their toy spaceship with four toy penguins comes to life. The children are sucked into the spaceship, where they meet the now live penguins and journey through space to solve an inter-galactic disaster threatening the penguins and their friends. Each story begins with a problem and ends after the children have learned an important socio-emotional message through their adventure with the penguins. LARRYBOY STORIES is about a young cucumber-janitor named Larry from the Daily Bumble who assumes a superhero persona to fight crimes and save lives, bringing peace and safety to the small town of Bumblyburg. In doing so, Larry takes us through his adventures where he and his viewers learn core values of honesty, friendship, respect for others, forgiveness, and love for all through socio-emotional messages embedded within the story.
|
|
Total Times Aired
|
Number of Preemptions for other than Breaking News
|
Number of Preemptions Rescheduled
|
|
3
|
1
|
0
|
| Preemption #1 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
9/23/06 #103
|
N/A
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
|
Title of Analog Core Program #10
|
Origin
|
|
BABAR
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
SA 10:30 - 11:00am
|
3
|
1
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
BABAR is a young elephant who returns to the jungle where he builds the city of Celesteville and is crowned king of the elephants. A dedicated ruler and family-elephant, Babar experiences many challenges as he journeys through life, and learns to rise above them through strength and optimism. Each episode begins with a look into Babars present life, primarily in his role as a father who teaches his children the value of people, things and relationships through his own experience from the jungle to the city. Each episode in the show carries with it a socio-emotional message that is established at the end of Babars story.
|
|
Total Times Aired
|
Number of Preemptions for other than Breaking News
|
Number of Preemptions Rescheduled
|
|
3
|
1
|
0
|
| Preemption #1 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
9/23/06 #112
|
N/A
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
|
Title of Analog Core Program #11
|
Origin
|
|
JANE AND THE DRAGON
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
SA 11:00 - 11:30am
|
3
|
1
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
JANE AND THE DRAGON is a coming of age story about a middle-class, medieval girl who lives in the Royal Court with her family. As an only child, Jane is raised to be a Lady-in-Waiting but through her determination and a stroke of luck, she ends up being trained as a Knight in the Kings Guard. Accompanied by her best friend, a giant green Dragon who lives in her backyard, Jane experiences a series of adventures that test her character and her skills as a young knight in a castle full of friends and foes. Each episode in the show takes us through the problems and challenges Jane encounters and the process she goes through to find the solutions for them.
|
|
Total Times Aired
|
Number of Preemptions for other than Breaking News
|
Number of Preemptions Rescheduled
|
|
3
|
1
|
0
|
| Preemption #1 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
9/23/06 #104
|
N/A
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
|
Title of Analog Core Program #12
|
Origin
|
|
JACOB TWO-TWO
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
SA 11:30am - 12:00pm
|
3
|
1
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
JACOB TWO-TWO is a very little boy with a very big heart. As the youngest member of a large family, Jacob has to say things twice so he can be heard. He looks up to his siblings, but tends to be ignored or bullied by them when he tries to partake in their activities. Still, there are those who notice him when he inadvertently lands himself in adventures that involve mysterious neighbors, international spies, and villains that come in all shapes and sizes. Often accompanied by his closest pals, Buford and Renee, Jacob Two-Two finds innovative ways to get himself and others out of hot water as he tumbles through a series of exciting adventures with honesty, integrity and a whole lot of determination.
|
|
Total Times Aired
|
Number of Preemptions for other than Breaking News
|
Number of Preemptions Rescheduled
|
|
3
|
1
|
0
|
| Preemption #1 |
|
Date Preempted/Episode #
|
If rescheduled, date and time reschedule
|
Is the rescheduled date the second home?
|
|
9/23/06 #106
|
N/A
|
Y
|
|
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
|
Y
|
|
Reason for Preemption
|
SPORTS
|
|