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Title of Digital Core Program #1
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Origin
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Postman Pat
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays 9:30am, 10/06/2007-10/27/2007
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4
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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4 years
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8 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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POSTMAN PAT takes place in an English village and mines the social interdependencies of rural life to teach children about problem-solving and getting along with others. Postman Pat, our lead character, has a mail route that takes him and his cat, Jesse, throughout the countryside delivering mail and advice to his constellation of neighbors. While Pat may encounter a problem of his own, he also frequently comes to the aid of his friends and family who run into seemingly unfixable dilemmas drawn from everyday life. Within each episode, the characters learn, for example, how to get things done on time, fulfill their commitments, work cooperatively as a team, have confidence in their abilities, and be inclusive of others in order to get along. Children will see adults and children living and interacting with others respectfully and thoughtfully in very trusting and kindhearted relationships.
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Title of Digital Core Program #2
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Origin
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Jacob Two Two
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays 9:30am, 11/13/2007-12/29/2007
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9
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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4 years
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8 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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JACOB TWO-TWO is a very little boy with a very big heart. As the youngest member of a large family, Jacob has to say things twice so he can be heard. He looks up to his siblings, but tends to be ignored or bullied by them when he tries to be a part of their activities. However, he does get noticed when he inadvertently lands himself in adventures that involve mysterious neighbors, international spies, and villains that come in all shapes and sizes. Often accompanied by his closest pals, Buford and Renee, Jacob Two-Two finds innovative ways to get in and out of hot water as he tumbles through a series of exciting adventures with honesty, integrity and a whole lot of determination.
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Title of Digital Core Program #3
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Origin
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Dragon
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays 10:00am, 10/6/2007-12/29/2007
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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4 years
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8 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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DRAGON is a cheerful, lovable and curious blue dragon who lives in a colorful little house where all his friends and anyone else who needs comfort or advice are welcome. Every day, Dragon faces a new situation that needs to be solved, and he does it in his unique Dragon-like way. If he canât get it right the first time, he keeps trying until he does. With each story, we find a new way to learn simple life skills through Dragon and his friends, Cat, Ostrich, Beaver, Alligator, and Mail Mouse.
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Title of Digital Core Program #4
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Origin
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My Friend Rabbit
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays 10:30am, 10/6/2007-12/29/2007
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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4 years
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8 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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MY FRIEND RABBIT models constructive problem-solving for young children, ages 4-8. In each episode, the story characters find themselves facing a different dilemma that is drawn from a typical childhood experience. Rabbit and Mouse usually lead us through creative problem-solving, which involves tenacity and working in teams. The group may figure out how to make the most of a bad situation, invent toys from everyday objects, solve some of natureâs riddles, respect their differences, or take care of others who need a little extra help. The characters specialize in converting a challenge into a social activity filled with optimism, creativity and humor. The series helps children learn to âthink out of the boxâ by showing viewers how the characters work together to come up with possible solutions, and persist with new ideas when one solution fails.
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Title of Digital Core Program #5
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Origin
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321 Penguins
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays 11:00am, 10/36/2007-12/29/2007
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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4 years
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8 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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3-2-1 PENGUINS! draws upon characters from two stories and uses both long and short form material involving these characters to provide social-emotional messages to children. The show features two children, Jason and Michelle, whose vacation at their grandmotherâs cottage ends up being more adventure than they expect when their toy spaceship with four toy Penguins comes to life. The children are sucked into the spaceship, where they meet the now live Penguins and journey through space to solve an inter-galactic disaster threatening the Penguins and their friends. Each story begins with a problem and ends after the children have learned an important social-emotional message through their adventure with the Penguins.
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Title of Digital Core Program #6
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Origin
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Veggie Tales
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays 11:30pm, 10/06/2007-12/29/2007
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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4 years
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8 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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VEGGIETALES and LARRYBOY STORIES are shows that draw upon characters from two stories and use both long and short form material to provide social-emotional messages to children. VEGGIETALES, narrated by animated veggies, Bob the Tomato and Larry the Cucumber, teaches life lessons through wit and humor. Each episode contains one or two short animated stories that illustrate core values to children in an entertaining way. Stories are interrupted with silly songs, usually sung by Larry the Cucumber, that contain whacky lyrics in a catchy tune. Each episode ends with Bob and Larry reinforcing the lesson learned through the stories. LARRYBOY STORIES is about a young cucumber-janitor named Larry from the Daily Bumble who assumes a superhero persona to fight crimes and save lives, bringing peace and safety to the small town of Bumblyburg. In doing so, Larry takes us through adventures where he and his viewers learn core values of honesty, friendship, respect for others, forgiveness, and love for all through social-emotional messages embedded within the story.
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Title of Digital Core Program #7
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Origin
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Jane and the Dragon
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays 12:00, 10/06/2007 - 12/29/2007
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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4 years
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8 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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JANE AND THE DRAGON is a coming-of-age story about a middle class, medieval girl who lives in the Royal Court with her family. As an only child, Jane is raised to be a Lady-in-Waiting but through her determination and a stroke of luck, she ends up being trained as a Knight in the Kingâs Guard. Accompanied by her best friend, a giant green Dragon that lives in her backyard, Jane experiences a series of adventures that test her character and her skills as a young knight in a castle full of friends and foes. Each episode in the show takes us through the problems and challenges Jane encounters and the process she goes through to find the solutions for them.
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