|
2.
|
|
State the average number of hours of Core Programming per week broadcast by the station. See 47 C.F.R. §73.671(c).
|
3.00 hours
|
|
3.
|
(a)
|
Does the Licensee provide information identifying each Core Program aired on its station, including an indication of the target child audience, to publishers of program guides as required by 47 C.F.R. §73.673?
|
Y
|
|
|
(b)
|
Identify publishers who were sent information in 3(a).
|
|
TV Guide
Tribune
Video Viewing
Cablevision
Benkelman Post
TV Media
|
|
4.
|
|
Complete the following for each program that you aired during the past three months that meets the definition of Core Programming. Complete chart below for each Core Program.
|
|
|
|
|
Title of Analog Core Program #1
|
Origin
|
|
Jacob Two-Two
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturday/9am
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
Y
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
JACOB TWO-TWO is a very little boy with a very big heart. As the youngest member of a large family, Jacob has to say things twice so he can be heard. He looks up to his siblings, but tends to be ignored or bullied by them when he tries to be a part of their activities. However, he does get noticed when he inadvertently lands himself in adventures that involve mysterious neighbors, international spies, and villains that come in all shapes and sizes. Often accompanied by his closest pals, Buford and Renee, Jacob Two-Two finds innovative ways to get in and out of hot water as he tumbles through a series of exciting adventures with honesty, integrity and a whole lot of determination.
|
|
Title of Analog Core Program #2
|
Origin
|
|
Dragon
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturday/930am
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
Y
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
DRAGON is a cheerful, lovable and curious blue dragon who lives in a colorful little house where all his friends and anyone else who needs comfort or advice are welcome. Every day, Dragon faces a new situation that needs to be solved, and he does it in his unique Dragon-like way. If he canât get it right the first time, he keeps trying until he does. With each story, we find a new way to learn simple life skills through Dragon and his friends, Cat, Ostrich, Beaver, Alligator, and Mail Mouse.
|
|
Title of Analog Core Program #3
|
Origin
|
|
My Friend Rabbit
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturday/10am
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
Y
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
MY FRIEND RABBIT models constructive problem-solving for young children, ages 4-8. In each episode, the story characters find themselves facing a different dilemma that is drawn from a typical childhood experience. Rabbit and Mouse usually lead us through creative problem-solving, which involves tenacity and working in teams. The group may figure out how to make the most of a bad situation, invent toys from everyday objects, solve some of natureâs riddles, respect their differences, or take care of others who need a little extra help. The characters specialize in converting a challenge into a social activity filled with optimism, creativity and humor. The series helps children learn to âthink out of the boxâ by showing viewers how the characters work together to come up with possible solutions, and persist with new ideas when one solution fails.
|
|
Title of Analog Core Program #4
|
Origin
|
|
3-2-1 Penguins
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturday/1030am
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
Y
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
3-2-1 PENGUINS! draws upon characters from two stories and uses both long and short form material involving these characters to provide social-emotional messages to children. The show features two children, Jason and Michelle, whose vacation at their grandmotherâs cottage ends up being more adventure than they expect when their toy spaceship with four toy Penguins comes to life. The children are sucked into the spaceship, where they meet the now live Penguins and journey through space to solve an inter-galactic disaster threatening the Penguins and their friends. Each story begins with a problem and ends after the children have learned an important social-emotional message through their adventure with the Penguins.
|
|
Title of Analog Core Program #5
|
Origin
|
|
Veggie Tales
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturday/11am
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
Y
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
VEGGIETALES is a show that draws upon characters from stories, which use both long and short form material to provide social-emotional messages to children. Narrated by animated veggies, Bob the Tomato and Larry the Cucumber, the show teaches life lessons through wit and humor. Each episode contains one or two short animated stories that illustrate core values to children in an entertaining way. Stories are interrupted with silly songs, usually sung by Larry the Cucumber, that contain whacky lyrics in a catchy tune. Each episode ends with Bob and Larry reinforcing the lesson learned through the stories.
|
|
Title of Analog Core Program #6
|
Origin
|
|
Jane and The Dragon
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturday/1130am
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
Y
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
JANE AND THE DRAGON is a coming-of-age story about a middle-class, medieval girl who lives in the Royal Court with her family. As an only child, Jane is raised to be a Lady-in-Waiting but through her determination and a stroke of luck, she ends up being trained as a Knight in the Kingâs Guard. Accompanied by her best friend, a giant green dragon that lives in her backyard, Jane experiences a series of adventures that test her character and her skills as a young knight in a castle full of friends and foes. Each episode in the show takes us through the problems and challenges Jane encounters and the process she goes through to find the solutions for them.
|
|
Non-Core Educational and Informational Programming
|
7.
|
(a)
|
State the average number of hours of Core Programming per week broadcast by the station on its main program stream.
|
3.00 hours
|
|
|
(b)
|
Did the Licensee broadcast on its main digital program stream the same Children's Core Programming provided on its analog channel?
|
Y
|
|
|
(c)
|
If Yes to 7(b), the Licensee certifies that the representations and children's program information provided with respect to its analog channel apply equally with respect to its main digital program stream.
|
Y
|
|
|
|
If No to 7(c), submit as an Exhibit a Statement of Explanation.
|
(None Required)
|
|
8.
|
(a)
|
State the average number of hours per week of free over-the-air digital video programming broadcast by the station on other than its main program stream.
|
0.00 hours
|
|
|
(b)
|
State the average number of hours per week of Core Programming broadcast by the station on other than its main program stream. See 47 C.F.R. §73.671.
|
0.00 hours
|
|
9.
|
(a)
|
Does the Licensee provide information identifying each Core Program aired on its station, including an indication of the target child audience, to publishers of program guides as required by 47 C.F.R. §73.673?
|
Y
|
|
|
(b)
|
Identify publishers who were sent information in 9(a).
|
|
TV Guide
Tribune
Video Viewing
Cablevision
Benkelman Post
TV Media
|
|
10.
|
|
Complete the following for each program that you aired during the past three months that meets the definition of Core Programming. Complete chart below for each Core Program.
|
|
|
|
|
Title of Digital Core Program #1
|
Origin
|
|
Jacob Two-Two
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturday/9am
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
Y
|
|
4 years
|
8 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
JACOB TWO-TWO is a very little boy with a very big heart. As the youngest member of a large family, Jacob has to say things twice so he can be heard. He looks up to his siblings, but tends to be ignored or bullied by them when he tries to be a part of their activities. However, he does get noticed when he inadvertently lands himself in adventures that involve mysterious neighbors, international spies, and villains that come in all shapes and sizes. Often accompanied by his closest pals, Buford and Renee, Jacob Two-Two finds innovative ways to get in and out of hot water as he tumbles through a series of exciting adventures with honesty, integrity and a whole lot of determination.
|
|
Title of Digital Core Program #2
|
Origin
|
|
Dragon
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturday/930am
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
Y
|
|
4 years
|
8 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
DRAGON is a cheerful, lovable and curious blue dragon who lives in a colorful little house where all his friends and anyone else who needs comfort or advice are welcome. Every day, Dragon faces a new situation that needs to be solved, and he does it in his unique Dragon-like way. If he canât get it right the first time, he keeps trying until he does. With each story, we find a new way to learn simple life skills through Dragon and his friends, Cat, Ostrich, Beaver, Alligator, and Mail Mouse.
|
|
Title of Digital Core Program #3
|
Origin
|
|
My Friend Rabbit
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturday/10am
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
Y
|
|
4 years
|
8 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
MY FRIEND RABBIT models constructive problem-solving for young children, ages 4-8. In each episode, the story characters find themselves facing a different dilemma that is drawn from a typical childhood experience. Rabbit and Mouse usually lead us through creative problem-solving, which involves tenacity and working in teams. The group may figure out how to make the most of a bad situation, invent toys from everyday objects, solve some of natureâs riddles, respect their differences, or take care of others who need a little extra help. The characters specialize in converting a challenge into a social activity filled with optimism, creativity and humor. The series helps children learn to âthink out of the boxâ by showing viewers how the characters work together to come up with possible solutions, and persist with new ideas when one solution fails.
|
|
Title of Digital Core Program #4
|
Origin
|
|
3-2-1 Penguins
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturday
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
Y
|
|
4 years
|
8 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
3-2-1 PENGUINS! draws upon characters from two stories and uses both long and short form material involving these characters to provide social-emotional messages to children. The show features two children, Jason and Michelle, whose vacation at their grandmotherâs cottage ends up being more adventure than they expect when their toy spaceship with four toy Penguins comes to life. The children are sucked into the spaceship, where they meet the now live Penguins and journey through space to solve an inter-galactic disaster threatening the Penguins and their friends. Each story begins with a problem and ends after the children have learned an important social-emotional message through their adventure with the Penguins.
|
|
Title of Digital Core Program #5
|
Origin
|
|
Veggie Tales
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturday/11am
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
Y
|
|
4 years
|
8 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
VEGGIETALES is a show that draws upon characters from stories, which use both long and short form material to provide social-emotional messages to children. Narrated by animated veggies, Bob the Tomato and Larry the Cucumber, the show teaches life lessons through wit and humor. Each episode contains one or two short animated stories that illustrate core values to children in an entertaining way. Stories are interrupted with silly songs, usually sung by Larry the Cucumber, that contain whacky lyrics in a catchy tune. Each episode ends with Bob and Larry reinforcing the lesson learned through the stories.
|
|
Title of Digital Core Program #6
|
Origin
|
|
Jane and The Dragon
|
NETWORK
|
|
Regular Schedule
|
Total Times Aired at Regularly Scheduled Time
|
Number of Pre-emptions
|
|
Saturday/1130am
|
13
|
0
|
|
Length of Program
|
Age of Target Audience
|
E/I Symbol Used As Required
|
|
30 minutes
|
From
|
To
|
Y
|
|
4 years
|
8 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
JANE AND THE DRAGON is a coming-of-age story about a middle-class, medieval girl who lives in the Royal Court with her family. As an only child, Jane is raised to be a Lady-in-Waiting but through her determination and a stroke of luck, she ends up being trained as a Knight in the Kingâs Guard. Accompanied by her best friend, a giant green dragon that lives in her backyard, Jane experiences a series of adventures that test her character and her skills as a young knight in a castle full of friends and foes. Each episode in the show takes us through the problems and challenges Jane encounters and the process she goes through to find the solutions for them.
|
|
|
11.
|
(a)
|
Does the Licensee certify that at least 50% of the Core Programming counted toward
meeting the additional programming guideline (applied to free video programming
aired on other than the main program stream) did not consist of program episodes
that had already aired within the previous seven days either on the station's main
program stream or on another of the station's free digital program streams?
|
Y
|
|
|
(b)
|
If No, submit as an Exhibit a Statement of Explanation setting forth the number of
repeats in excess of the repeat limit and the times and dates the episodes involved
were aired.
|
(None Required)
|
Non-Core Educational and Informational Programming
|
14.
|
|
Complete the following for each analog and digital program that you plan to air for the next quarter that meets the definition of Core Programming.
Complete chart below for each Core Program, identifying whether it is to be broadcast on the station's analog or digital channel or both channels.
|
|
|
|
|
Title of Planned Core Program #1
|
Origin
|
|
Jacob Two-Two
|
NETWORK
|
|
Regular Schedule
|
Total Times to be Aired
|
|
Saturday/9am
|
13
|
|
Length of Program
|
Age of Target Audience
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
JACOB TWO-TWO is a very little boy with a very big heart. As the youngest member of a large family, Jacob has to say things twice so he can be heard. He looks up to his siblings, but tends to be ignored or bullied by them when he tries to be a part of their activities. However, he does get noticed when he inadvertently lands himself in adventures that involve mysterious neighbors, international spies, and villains that come in all shapes and sizes. Often accompanied by his closest pals, Buford and Renee, Jacob Two-Two finds innovative ways to get in and out of hot water as he tumbles through a series of exciting adventures with honesty, integrity and a whole lot of determination.
|
|
Title of Planned Core Program #2
|
Origin
|
|
Dragon
|
NETWORK
|
|
Regular Schedule
|
Total Times to be Aired
|
|
Saturday/930am
|
13
|
|
Length of Program
|
Age of Target Audience
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
DRAGON is a cheerful, lovable and curious blue dragon who lives in a colorful little house where all his friends and anyone else who needs comfort or advice are welcome. Every day, Dragon faces a new situation that needs to be solved, and he does it in his unique Dragon-like way. If he canât get it right the first time, he keeps trying until he does. With each story, we find a new way to learn simple life skills through Dragon and his friends, Cat, Ostrich, Beaver, Alligator, and Mail Mouse.
|
|
Title of Planned Core Program #3
|
Origin
|
|
My Friend Rabbit
|
NETWORK
|
|
Regular Schedule
|
Total Times to be Aired
|
|
Saturday/10am
|
13
|
|
Length of Program
|
Age of Target Audience
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
MY FRIEND RABBIT models constructive problem-solving for young children, ages 4-8. In each episode, the story characters find themselves facing a different dilemma that is drawn from a typical childhood experience. Rabbit and Mouse usually lead us through creative problem-solving, which involves tenacity and working in teams. The group may figure out how to make the most of a bad situation, invent toys from everyday objects, solve some of natureâs riddles, respect their differences, or take care of others who need a little extra help. The characters specialize in converting a challenge into a social activity filled with optimism, creativity and humor. The series helps children learn to âthink out of the boxâ by showing viewers how the characters work together to come up with possible solutions, and persist with new ideas when one solution fails.
|
|
Title of Planned Core Program #4
|
Origin
|
|
3-2-1 Penguins
|
NETWORK
|
|
Regular Schedule
|
Total Times to be Aired
|
|
Saturday/1030am
|
13
|
|
Length of Program
|
Age of Target Audience
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
3-2-1 PENGUINS! draws upon characters from two stories and uses both long and short form material involving these characters to provide social-emotional messages to children. The show features two children, Jason and Michelle, whose vacation at their grandmotherâs cottage ends up being more adventure than they expect when their toy spaceship with four toy Penguins comes to life. The children are sucked into the spaceship, where they meet the now live Penguins and journey through space to solve an inter-galactic disaster threatening the Penguins and their friends. Each story begins with a problem and ends after the children have learned an important social-emotional message through their adventure with the Penguins.
|
|
Title of Planned Core Program #5
|
Origin
|
|
Veggie Tales
|
NETWORK
|
|
Regular Schedule
|
Total Times to be Aired
|
|
Saturday/11am
|
13
|
|
Length of Program
|
Age of Target Audience
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
VEGGIETALES is a show that draws upon characters from stories, which use both long and short form material to provide social-emotional messages to children. Narrated by animated veggies, Bob the Tomato and Larry the Cucumber, the show teaches life lessons through wit and humor. Each episode contains one or two short animated stories that illustrate core values to children in an entertaining way. Stories are interrupted with silly songs, usually sung by Larry the Cucumber, that contain whacky lyrics in a catchy tune. Each episode ends with Bob and Larry reinforcing the lesson learned through the stories.
|
|
Title of Planned Core Program #6
|
Origin
|
|
Jane and The Dragon
|
NETWORK
|
|
Regular Schedule
|
Total Times to be Aired
|
|
Saturday/1130am
|
13
|
|
Length of Program
|
Age of Target Audience
|
|
30 minutes
|
From
|
To
|
|
4 years
|
8 years
|
|
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
|
|
JANE AND THE DRAGON is a coming-of-age story about a middle-class, medieval girl who lives in the Royal Court with her family. As an only child, Jane is raised to be a Lady-in-Waiting but through her determination and a stroke of luck, she ends up being trained as a Knight in the Kingâs Guard. Accompanied by her best friend, a giant green dragon that lives in her backyard, Jane experiences a series of adventures that test her character and her skills as a young knight in a castle full of friends and foes. Each episode in the show takes us through the problems and challenges Jane encounters and the process she goes through to find the solutions for them.
|
|
|
15.
|
|
Does the Licensee publicize the existence and location of the station's Children's Television Programming Reports (FCC 398) as required by 47 C.F.R. §73.3526(e)(11)(iii)?
|
Y
|
|
16.
|
|
Identify the licensee's children's programming liaison.
|
|
|
|
|
Name
|
Telephone Number
|
|
Betty Erickson
|
316-265-3333
|
|
Address
|
E-mail Address
|
|
833 N. Main
|
berickson@ksn.com
|
|
City
|
State
|
ZIP Code
|
|
Wichita
|
KS
|
67203
|
|
|
17.
|
|
Include any other comments or information you want the Commission to consider in evaluating your compliance with the Children's Television Act (or use this space for supplemental explanations). This may include information on any other non-core educational and informational programming that you aired this quarter or plan to air during the next quarter, or any existing or proposed non-broadcast efforts that will enhance the educational and informational value of such programming to children. See 47 C.F.R. §73.671, NOTES 2 and 3.
|
|
|
|
|
|
WILLFUL FALSE STATEMENTS MADE ON THIS FORM ARE PUNISHABLE BY FINE AND/OR IMPRISONMENT (U.S. CODE, TITLE 18, SECTION 1001), AND/OR REVOCATION OF ANY STATION LICENSE OR CONSTRUCTION PERMIT (U.S. CODE, TITLE 47, SECTION 312(a)(1)), AND/OR FORFEITURE (U.S. CODE, TITLE 47, SECTION 503).
I certify that the statements in this application are true, complete, and correct to the best of my knowledge and belief, and are made in good faith.
|
|
|
|
|
Name of Licensee
|
Signature
|
|
NVT Wichita Licensee, LLC
|
|
|
Date
|
|
04/03/2008
|
|