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Title of Digital Core Program #1
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Origin
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CAKE
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturday, 8:00a - 8:30a
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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8 years
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12 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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CAKE is a live-action show-within-a-show about a teenage girl by the name of Cake, who, with the help of three friends, produces a cable access show. The series is designed to provide the viewers with two integrated levels of educational and informational experiences. On one level, each episode provides actual instruction regarding specific activities, with hands-on examples related to the design and use of various fabrics, the making of clothes, the crafting of useful home, school, play, and household items, and other forms of creative expression. The other level in the episode provides an opportunity for the viewers to learn about social and emotional themes such as the value of honesty, the importance of personal worth and self-esteem, the meaning of friendship, the value of having a healthy life-style, and other prosocial concepts that are developmentally appropriate for this age-group. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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Title of Digital Core Program #2
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Origin
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HORSELAND
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturday, 8:00a - 9:00a
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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9 years
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11 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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HORSELAND is an animated series about five girls and two boys who live in spectacular countryside that houses a farm called Horseland. Each of these main characters has a special horse whose personality is similar to its owner's. Horseland and its unique approach of integrating the personality of the main characters and animals serve to reinforce prosocial themes. Horseland is also a "coming of age" series in which viewers experience and learn from the social interactions, hopes, dreams, and even fears of this group of culturally diverse adolescents. From this background, the experiences of sharing, caring, compromise, friendship, respect, and competition emerge to provide the young viewers with social and emotional guidelines for better understanding many of the life-lessons they need to learn as they grow and develop. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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Title of Digital Core Program #3
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Origin
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DINO SQUAD
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturday, 9:00a - 9:30a
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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9 years
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11 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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DINO SQUAD is an animated program focusing on a group of five ordinary, but diverse teenagers, who, through an unusual accident, become contaminated with a substance that allows them to morph from humans into various species of dinosaurs. Their science teacher, with full knowledge of their parents and with a few special abilities of her own, becomes their mentor. Her tasks are to help them maneuver through the experiences of the high school years, with its social, emotional, educational, recreational, and teenage angst, and to guide them as they stand up for justice against the forces of evil. Each episode draws on a set of planned educational and informational themes related to specific pro-social concepts, life-lessons, and/or selected groups of facts drawn from a variety of fields of study. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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Title of Digital Core Program #4
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Origin
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SUSHI PACK
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturday, 9:30a - 10:00a
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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9 years
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11 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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SUSHI PACK is an animated series featuring an unlikely group of superheroes consisting of four small pieces of Sushi, and a tube of mustard. Through an accident involving an irradiation process, these characters are brought to life, and dedicate themselves to fighting crime, injustice, and helping those in need. The themes integrated into the episodes of SUSHI PACK are associated with the teaching of certain positive social behaviors and skills to children. The major educational objectives of the program are to have young viewers learn some important life-lessons related to such traits as loyalty, honesty, and self-confidence, and such behaviors as teamwork problem-solving and cooperation. The program seeks to help children understand that these are every day pro-social attitudes and behaviors that can be modeled and used by them at home and among their friends. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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Title of Digital Core Program #5
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Origin
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STRAWBERRY SHORTCAKE
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturday, 10:00a - 10:30a
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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3 years
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6 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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In this series, Strawberry Shortcake, a curious, self-confident leader, narrates stories of her and her friends' adventures in the richly-imagined world of Strawberry Land. Using her many positive qualities, Strawberry helps her friends, who share her values but not necessarily her ability to take a broader view, to see beyond their own self-interest. The themes of the stories are designed to have particular relevance for young viewers, focusing on such issues as friendship, fear, self-confidence, sportsmanship, trust and shyness. The pro-social messages flow naturally from the narrative, as the characters experience concrete (positive and negative) consequences of their actions. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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Title of Digital Core Program #6
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Origin
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CARE BEARS: ADVENTURES IN CARE-A-LOT
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturday, 11:00a - 11:30a
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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5 years
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7 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Care Bears are a group of funny, colorful bears, each with a special way of caring and a belly badge, which unleashes that bear's special caring power. The bears use their caring hearts and their belly badges to help each other and to thwart the evil plots of Grizzle, a bad bear with his own flying lair. Each Care Bears episode is designed to foster children's "emotional intelligence," defined by psychologist Daniel Goleman and other researchers as skill in five areas: knowing one's emotions; managing one's emotions; motivating oneself; recognizing emotions in others; and handling relationships. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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Title of Digital Core Program #7
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Origin
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Jack Hanna's Animal Adventures
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SYNDICATED
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Monday - Friday & Sunda, 7:30a - 8:00 a
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78
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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8 years
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12 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Jack Hanna's Animal Adventures is a half hour program designed to meet the educational and informational needs of children. In each episode the cameras follow Jack as he spends time with nature's creatures across the continents. Jack talks with people that are knowledgeable about each animal and habitat, teaching as he goes. Each episode is designed to reveal to children the world around them in a way that presents positive role models and prosocial values within an environmentally responsible universe. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of core programming as a specified in the commissionâs rules.
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Title of Digital Core Program #8
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Origin
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Degrassi: The Next Generation
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SYNDICATED
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Monday - Friday, 6:00p - 6:30p
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61
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3
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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13 years
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16 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Degrassi: The Next Generation follows the families and students of the Degrassi Community School, capturing the highs and lows of the youth experience with an honesty and authenticity dealing topics, such as homosexuality, rape, abortion, various sex-related subjects, self harm, eating disorders, drugs, school shootings, relationships and murder. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of core programming as a specified in the commissionâs rules.
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Total Times Aired
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Number of Preemptions for other than Breaking News
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Number of Preemptions Rescheduled
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61
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3
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0
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| Preemption #1 |
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Date Preempted/Episode #
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If rescheduled, date and time reschedule
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Is the rescheduled date the second home?
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3/11/09
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not rescheduled
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N
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If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
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N
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Reason for Preemption
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SPORTS
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| Preemption #2 |
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Date Preempted/Episode #
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If rescheduled, date and time reschedule
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Is the rescheduled date the second home?
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3/12/09
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not rescheduled
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N
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If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
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N
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Reason for Preemption
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SPORTS
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| Preemption #3 |
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Date Preempted/Episode #
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If rescheduled, date and time reschedule
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Is the rescheduled date the second home?
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3/13/09
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not rescheduled
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N
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If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
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N
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Reason for Preemption
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SPORTS
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Title of Digital Core Program #9
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Origin
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Will & Dewitt
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturday, 7:00a - 7:30a
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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3 years
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7 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Will & Dewitt uses fantasy, fun, music and rhyme to provide young viewers with an enticing model for learning, growing, and being. To provide viewers with instruction and reinforcement involving hands-on skill and safety learning. Viewers are encouraged and taught a variety of useful skills, including executing basic hygiene, tying, buttoning, zipping, using writing instruments, fastening auto seatbelts, playground safety behaviors, and more. To help viewers gain appropriate life skills and behaviors, such as giving and following directions, functioning as a member of a team, and making a new friend. To teach and provide practice to viewers on a fundamental knowledge-based learning and skills, including the alphabet, language, numbers, colors, sequences, shapes and directions. To give viewers a basic understanding of the elements of music and an appreciation of music itself. This learning is geared to foster creativity and have learning in a number of other subject areas, notably including mathematics, language and literature. To encourage viewers to develop positive personal qualities and prosocial behaviors. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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Title of Digital Core Program #10
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Origin
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GOGORIKI
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturday, 8:30a - 9:00a
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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4 years
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9 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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GOGORIKI is a group of nine recognizable and relatable characters experience situations and face problems that are relevant to young viewers. The stories themselves do not feature a classic antagonist or pit good versus evil instead; diverse topics are covered by placing the characters in a variety of situations and then viewers get to watch how they react based on their distinct backgrounds, knowledge and experience â or lack thereof. The series provides a non-threatening arena from which the target audience can observe and learn based on the actions and experiences of others. The presentation of the various life lessons in a comedy context makes the learning fun, natural and engaging, resulting in an overall immersive, organic and effective learning experience. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
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Title of Digital Core Program #11
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Origin
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Animal Exploration with Jarod Miller
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SYNDICATED
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Sunday, 8:00a - 8:30a
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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8 years
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12 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Animal Exploration with Jarrod Miller is a half-hour, action-packed live action program designed to entertain, inspire and inform. In each episode, cameras follow Jarrod to the nearest and farthest corners of the world as he explores the human/animal interaction in the face of an ever-changing world. As the youngest zoo director in history, Jarrod has the experience and credentials to introduce audiences to place and animals they may never have seen before. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of core programming as a specified in the commissionâs rules.
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Title of Digital Core Program #12
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Origin
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Wild America
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SYNDICATED
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Sunday, 8:30a - 9:00a
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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8 years
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12 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Wild America is a weekly is a half hour program designed to meet the educational and informational needs of children. In each episode Marty Stouffer explores the behavior of different animals. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of core programming as a specified in the commissionâs rules.
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