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Title of Digital Core Program #1
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Origin
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Care Bears: Adventures in Care-A-Lot
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Sundays at 8:30am (7/5/09-9/13/09)
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11
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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5 years
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7 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Care Bears are a group of funny, colorful bears, each with a special way of caring and a belly badge, which unleashes that bear's special caring power. The bears use their caring hearts and their belly badges to help each other and to thwart the evil plots of Grizzle, a bad bear with his own flying lair. Each Care Bear episode is designed to foster children's emotional intelligence, in the following five areas: knowing one's emotions; managing one's emotions; motivating oneself; recognizing emotions in others; and handling relationships.
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Title of Digital Core Program #2
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Origin
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Strawberry Showcase
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Sundays at 8am (7/5/09-9/13/09)
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11
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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3 years
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6 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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As Strawberry and her many friends explore the richly-imagined world of Strawberry they discover adventure, delight, fantasy, whimsy, humor, excitement and music. The interaction among Strawberry and her friends as they explore their world and deal with the problems inherent in their adventures offers a natural opportunity to present (as opposed to preach) pro-social beliefs, values and behaviors. The themes underlying the stories that Strawberry Shortcake recounts in each episode are designed to have particular relevance for young viewers. Issues such as friendship, fear, self-confidence, sportsmanship, shyness, trust, and love, are relevant to pre-school children.
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Title of Digital Core Program #3
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Origin
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Cake
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays at 10am (7/4/09-9/12/09)
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10
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1
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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8 years
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12 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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CAKE is a live-action, show-within-a-show about a teenage girl by the name of CAKE, who, with the help of three friends, produces a cable access show. The series is designed to provide the viewers with two integrated levels of educational and informational experiences. On one level, each episode provides actual instruction regarding specific activities, with hands-on examples related to the design and use of various fabrics, the making of clothes, the crafting of useful home, school, play, and household items, and other forms of creative expression. The other level in the episode provides an opportunity for the viewers to learn about social and emotional themes such as the value of honesty, the importance of personal worth, and self-esteem, the meaning of friendship, the value of having a healthy lifestyle, and other pro-social concepts that are developmentally appropriate for this age-group.
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Total Times Aired
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Number of Preemptions for other than Breaking News
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Number of Preemptions Rescheduled
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11
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1
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1
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| Preemption #1 |
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Date Preempted/Episode #
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If rescheduled, date and time reschedule
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Is the rescheduled date the second home?
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8/29/2009
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8/30/2009 5am
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Y
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If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
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Y
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Reason for Preemption
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PUBLIC INTEREST
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Title of Digital Core Program #4
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Origin
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Horseland
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays at 10:30am (7/4/09-9/12/09)
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10
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1
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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9 years
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11 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Four teens from very different backgrounds all taking riding lessons at a very unusual riding stable where the animals all speak to each other. The teens deal with accepting responsibility, developing self-confidence, self-esteem and caring for their mounts. They also are confronted with problems that test their honesty, integrity and sometimes even their friendship. As they work to find solutions, the animals make comments on what the teens should or should not do or how they are handling the particular situation, giving the viewer a new insight to dealing with the issue. Through the four characters and the dialogue of the animals the viewers are shown clear prosocial educational messages.
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Total Times Aired
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Number of Preemptions for other than Breaking News
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Number of Preemptions Rescheduled
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11
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1
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1
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| Preemption #1 |
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Date Preempted/Episode #
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If rescheduled, date and time reschedule
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Is the rescheduled date the second home?
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8/29/2009
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8/30/2009 5:30am
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Y
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If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
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Y
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Reason for Preemption
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PUBLIC INTEREST
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Title of Digital Core Program #5
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Origin
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Wild America
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SYNDICATED
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Sundays at 7:30am (7/5/09-9/27/09)
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13
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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13 years
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16 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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The ambitious goal of this program is to produce a television experience with which teens could identify and from which teens would learn valuable life lessons. This program presents basic biological facts to this most curious segment of our society. Where does food come from? Where do babies come from? How do animals relate to one another? How does ecology work? What is the relationship between life and death/humans and nature?
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Title of Digital Core Program #6
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Origin
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Dino Squad
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays at 11am
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9
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2
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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9 years
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11 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Dino Squad is an animated program focusing on a group of five ordinary, but diverse teenagers, who, through an unusual accident, become contaminated with a substance that allows them to morph from humans into various species of dinosaurs. Their science teacher, with full knowledge of their parents and with a few special abilities of her own, becomes their mentor. Her tasks are to help them maneuver through the experiences of the high school years, with its social, emotional, educational, recreational, and teenage angst, and to guide them as they stand up for justice against the forces of evil. Each episode draws on a set of planned educational and informational themes related to specific pro-social concepts, life-lessons, and /or selected groups of facts drawn from a variety of fields of study.
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Total Times Aired
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Number of Preemptions for other than Breaking News
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Number of Preemptions Rescheduled
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11
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2
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2
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| Preemption #1 |
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Date Preempted/Episode #
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If rescheduled, date and time reschedule
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Is the rescheduled date the second home?
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8/29/2009
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8/30/2009 6am
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Y
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If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
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Y
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Reason for Preemption
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PUBLIC INTEREST
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| Preemption #2 |
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Date Preempted/Episode #
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If rescheduled, date and time reschedule
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Is the rescheduled date the second home?
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9/5/2009
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9/6/2009 6:30am
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Y
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If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
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Y
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Reason for Preemption
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SPORTS
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Title of Digital Core Program #7
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Origin
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Sushi Pack
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays at 11:30am (7/4/09-9/12/09)
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9
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2
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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9 years
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11 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Sushi Pack is an animated series featuring an unlikely group of superheroes consisting of four small pieces of Sushi, and a tube of mustard. Through an accident involving an irradiation process, these characters are brought to life, and dedicate themselves to fighting crime, injustice, and helping those in need. The themes integrated into the episodes of Sushi Pack are associated with the teaching of certain positive social behaviors and skills to children. The major educational objectives of the program are to have young viewers learn some important life-lessons related to such traits as loyalty, honesty, and self-confidence, and such behaviors as teamwork problem-solving and cooperation.
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Total Times Aired
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Number of Preemptions for other than Breaking News
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Number of Preemptions Rescheduled
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11
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2
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2
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| Preemption #1 |
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Date Preempted/Episode #
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If rescheduled, date and time reschedule
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Is the rescheduled date the second home?
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8/29/2009
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8/30/2009 6:30a
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Y
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If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
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Y
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Reason for Preemption
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PUBLIC INTEREST
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| Preemption #2 |
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Date Preempted/Episode #
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If rescheduled, date and time reschedule
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Is the rescheduled date the second home?
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9/5/2009
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9/6/2009 7am
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Y
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If rescheduled, were promotional efforts made to notify the public of rescheduled date and time?
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Y
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Reason for Preemption
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SPORTS
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Title of Digital Core Program #8
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Origin
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Busytown Mysteries
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays at 10am&11am (9/19/09-9/26/09)& Sundays at 8am(9/20/09-9/27/09)
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6
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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3 years
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7 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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This animated series is based on the books by Richard Scarry. The fictional city Busytown is an enchanting place that?s abuzz with energy and life. Episodes are divided into multiple segments with different themes. The first and last segments involve the children in Busytown exploring their community. At the end of each segment the children have learned a little about their community and the world they live in. The middle segment shows children life in other cities featuring daily activities of adult characters in places such as Paris or Rome. Each episode includes two song segments in which the first, "Imagine That", teaches various things like general science to how banks work. The second song segment that teaches safety is called "Play it Safe". The aim of the series is to stimulate imagination and foster vicarious play, teach pro-social behavior (such as generosity, friendliness, persistence, altruism, understanding of others? points of view, empathy, acceptance of others? idiosyncrasies), help children move beyond family attachments to the world of friendships and community, help children develop skills on which academic learning depends such as attention, language, memory, active processing of a story and an interest in reading.
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Title of Digital Core Program #9
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Origin
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Sabrina The Animated Series
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays at 11:30am (9/19/09-9/26/09)
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2
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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7 years
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12 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Twelve year old Sabrina Spellman, who is half witch and half mortal, is being raised in a non-traditional family consisting of her Uncle Quigley and two young aunts. Series episodes explore social and developmental issues such as peer pressure/competition, loyalty and friendship, responsibility, honesty, facing fears, speaking up for one's beliefs, etc. Family issues such as divorce, remarriage and household rules are also addressed
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Title of Digital Core Program #10
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Origin
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Noonbory & The Super Seven
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NETWORK
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Regular Schedule
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Total Times Aired at Regularly Scheduled Time
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Number of Pre-emptions
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Saturdays at 10:30am (9/19/09-9/26/09) & Sundays at 8:30am(9/20/09-9/27/09)
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4
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0
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Length of Program
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Age of Target Audience
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E/I Symbol Used As Required
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30 minutes
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From
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To
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Y
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3 years
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6 years
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Describe the educational and informational objective of the program and how it meets the definition of Core Programming
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Noonbory and the Super Seven follows the adventures of a team of animated characters, who represent dynamic forms of the five senses, and their leader Noonbory, who engages them all to work together as a team. On an episode by episode basis, the borys highlight instances in which assistance, cooperation and leadership result in success, while a group of mischief makers, called Gurys, demonstrate how taking greedy, selfish and deceptive actions leads to problems. Major educational objectives of the program include: encouraging viewers to develop positive personal qualities and pro-social behaviors including helpfulness, kindness, generosity, initiative, compassion and leadership; teaching viewers to critically assess and value their own capabilities and skills; and aiding viewers to accept and appreciate the competencies and differences in others
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