Federal Communications Commission
Washington, DC 20554
Approved by OMB
3060-0754
FCC 398
Children's Television Programming Report

Report reflects information for the filing period ending: 2009-09-30 00:00:00.0 Filed on: 2009-10-08 17:35:40.103

Call Sign Channel Numbers Community of License
KBTX (analog)
50 (digital)
City State County ZIP Code
Bryan TX Brazos 77802
Licensee Name
Gray Television, Inc.
Network Affiliation Nielsen DMA Licensee World Wide Web Home Page Address (if applicable)
CBS Waco-Temple-Bryan www.kbtx.com
Facility ID Previous Call Sign (if applicable) License Renewal Expiration Date
6669 2006-06-01 00:00:00.0
Analog Core Programming
2. State the average number of hours of Core Programming per week broadcast by the station. See 47 C.F.R. §73.671(c). 3.00 hours
3. (a) Does the Licensee provide information identifying each Core Program aired on its station, including an indication of the target child audience, to publishers of program guides as required by 47 C.F.R. §73.673? Y
(b) Identify publishers who were sent information in 3(a).
The CBS Television Network provides information identifying the core programs it supplies to stations affiliated with the Network, including an indication of the target child audience.
4. Complete the following for each program that you aired during the past three months that meets the definition of Core Programming. Complete chart below for each Core Program.
Title of Analog Core Program #1 Origin
CAKE NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8-8:30AM 11 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
8 years 12 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
CAKE is a live-action show-within-a-show about a teenage girl by the name of Cake, who, with the help of three friends, produces a cable access show. The series is designed to provide the viewers with two integrated levels of educational and informational experiences. On one level, each episode provides actual instruction regarding specific activities, with hands-on examples related to the design and use of various fabrics, the making of clothes, the crafting of useful home, school, play, and household items, and other forms of creative expression. The other level in the episode provides an opportunity for the viewers to learn about social and emotional themes such as the value of honesty, the importance of personal worth and self-esteem, the meaning of friendship, the value of having a healthy life-style, and other prosocial concepts that are developmentally appropriate for this age-group. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Analog Core Program #2 Origin
HORSELAND NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8:30-9AM 11 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
9 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
HORSELAND is an animated series about five girls and two boys who live in spectacular countryside that houses a farm called Horseland. Each of these main characters has a special horse whose personality is similar to its owner's. Horseland and its unique approach of integrating the personality of the main characters and animals serve to reinforce prosocial themes. Horseland is also a "coming of age" series in which viewers experience and learn from the social interactions, hopes, dreams, and even fears of this group of culturally diverse adolescents. From this background, the experiences of sharing, caring, compromise, friendship, respect, and competition emerge to provide the young viewers with social and emotional guidelines for better understanding many of the life-lessons they need to learn as they grow and develop. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Analog Core Program #3 Origin
DINO SQUAD NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 9-9:30AM 11 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
9 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
DINO SQUAD is an animated program focusing on a group of five ordinary, but diverse teenagers, who, through an unusual accident, become contaminated with a substance that allows them to morph from humans into various species of dinosaurs. Their science teacher, with full knowledge of their parents and with a few special abilities of her own, becomes their mentor. Her tasks are to help them maneuver through the experiences of the high school years, with its social, emotional, educational, recreational, and teenage angst, and to guide them as they stand up for justice against the forces of evil. Each episode draws on a set of planned educational and informational themes related to specific pro-social concepts, life-lessons, and/or selected groups of facts drawn from a variety of fields of study. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Analog Core Program #4 Origin
SUSHI PACK NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 9:30-10AM 11 0
Length of Program Age of Target Audience E/I Symbol Used As Required
13 minutes From To
9 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
SUSHI PACK is an animated series featuring an unlikely group of superheroes consisting of four small pieces of Sushi, and a tube of mustard. Through an accident involving an irradiation process, these characters are brought to life, and dedicate themselves to fighting crime, injustice, and helping those in need. The themes integrated into the episodes of SUSHI PACK are associated with the teaching of certain positive social behaviors and skills to children. The major educational objectives of the program are to have young viewers learn some important life-lessons related to such traits as loyalty, honesty, and self-confidence, and such behaviors as teamwork problem-solving and cooperation. The program seeks to help children understand that these are every day pro-social attitudes and behaviors that can be modeled and used by them at home and among their friends. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Analog Core Program #5 Origin
STARWBERRY SHORTCAKE NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 10-10:30AM 10 1
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
3 years 6 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
In this series, Strawberry Shortcake, a curious, self-confident leader, narrates stories of her and her friends' adventures in the richly-imagined world of Strawberry Land. Using her many positive qualities, Strawberry helps her friends, who share her values but not necessarily her ability to take a broader view, to see beyond their own self-interest. The themes of the stories are designed to have particular relevance for young viewers, focusing on such issues as friendship, fear, self-confidence, sportsmanship, trust and shyness. The pro-social messages flow naturally from the narrative, as the characters experience concrete (positive and negative) consequences of their actions. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Total Times Aired Number of Preemptions for other than Breaking News Number of Preemptions Rescheduled
11 1 1
Preemption #1
Date Preempted/Episode # If rescheduled, date and time reschedule Is the rescheduled date the second home?
SEPTEMBER 5, 2009/3113R SEPTEMBER 19, 2009 N
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time? N
Reason for Preemption SPORTS
Title of Analog Core Program #6 Origin
CARE BEARS NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 10:30-11AM 10 1
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
5 years 7 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Care Bears are a group of funny, colorful bears, each with a special way of caring and a belly badge, which unleashes that bear's special caring power. The bears use their caring hearts and their belly badges to help each other and to thwart the evil plots of Grizzle, a bad bear with his own flying lair. Each Care Bears episode is designed to foster children's "emotional intelligence," defined by psychologist Daniel Goleman and other researchers as skill in five areas: knowing one's emotions; managing one's emotions; motivating oneself; recognizing emotions in others; and handling relationships. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Total Times Aired Number of Preemptions for other than Breaking News Number of Preemptions Rescheduled
11 1 1
Preemption #1
Date Preempted/Episode # If rescheduled, date and time reschedule Is the rescheduled date the second home?
SEPTEMBER 5, 2009/5526R SEPTEMBER 19, 2009 N
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time? N
Reason for Preemption SPORTS
Title of Analog Core Program #7 Origin
BUSYTOWN MYSTERIES NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8-8:30AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
3 years 7 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Inspired by the beloved works of best-selling children's author Richard Scarry, Busytown Mysteries brings the popular adventures of Busytown to preschoolers with an educational, problem-solving twist. Children can follow classic characters such as Huckle, Sally and Lowly as they scour Busytown on fun-filled adventures looking for answers to life's puzzles. Each episode focuses on fostering viewers? problem solving abilities, as the characters use their skills of observation to collect facts, draw inferences from those facts, and ultimately reach conclusions. Each episode also develops vocabulary through words and concepts that are part of the episode's overall theme. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Analog Core Program #8 Origin
NOONBORY & THE SUPER NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8:30-9AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
3 years 6 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Noonbory and the Super Seven follows the adventures of a team of animated characters, who represent dynamic forms of the five senses, and their leader Noonbory, who engages them all to work together as a team. On an episode by episode basis, the borys highlight instances in which assistance, cooperation and leadership result in success, while a group of mischief makers, called Gurys, demonstrate how taking greedy, selfish and deceptive actions leads to problems. Major educational objectives of the program include: encouraging viewers to develop positive personal qualities and pro-social behaviors including helpfulness, kindness, generosity, initiative, compassion and leadership; teaching viewers to critically assess and value their own capabilities and skills; and aiding viewers to accept and appreciate the competencies and differences in others. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Analog Core Program #9 Origin
BUSYTOWN MYSTERIES II NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 9-9:30AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
3 years 7 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Inspired by the beloved works of best-selling children's author Richard Scarry, Busytown Mysteries brings the popular adventures of Busytown to preschoolers with an educational, problem-solving twist. Children can follow classic characters such as Huckle, Sally and Lowly as they scour Busytown on fun-filled adventures looking for answers to life's puzzles. Each episode focuses on fostering viewers? problem solving abilities, as the characters use their skills of observation to collect facts, draw inferences from those facts, and ultimately reach conclusions. Each episode also develops vocabulary through words and concepts that are part of the episode's overall theme. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Analog Core Program #10 Origin
SABRINA:THE ANIMATED SERIES NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 9:30-10AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
7 years 12 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
The animated series, "Sabrina," involves the adventures of a modern, early adolescent girl who is part human and part witch. Sabrina has magical powers that must be kept a secret and also under control. While Sabrina is not your typical girl, the familial, social, peer-group, and school-related issues she experiences all serve as educational and instructional life-lessons for viewers, as they reflect many of the same learning experiences and teenage challenges faced by children today. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Analog Core Program #11 Origin
BUSYTOWN MYSTERIES III NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 10-10:30AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
3 years 7 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Inspired by the beloved works of best-selling children's author Richard Scarry, Busytown Mysteries brings the popular adventures of Busytown to preschoolers with an educational, problem-solving twist. Children can follow classic characters such as Huckle, Sally and Lowly as they scour Busytown on fun-filled adventures looking for answers to life's puzzles. Each episode focuses on fostering viewers? problem solving abilities, as the characters use their skills of observation to collect facts, draw inferences from those facts, and ultimately reach conclusions. Each episode also develops vocabulary through words and concepts that are part of the episode's overall theme. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Analog Core Program #12 Origin
NOONBORY & THE SUPER NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 10:30-11AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
3 years 6 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Noonbory and the Super Seven follows the adventures of a team of animated characters, who represent dynamic forms of the five senses, and their leader Noonbory, who engages them all to work together as a team. On an episode by episode basis, the borys highlight instances in which assistance, cooperation and leadership result in success, while a group of mischief makers, called Gurys, demonstrate how taking greedy, selfish and deceptive actions leads to problems. Major educational objectives of the program include: encouraging viewers to develop positive personal qualities and pro-social behaviors including helpfulness, kindness, generosity, initiative, compassion and leadership; teaching viewers to critically assess and value their own capabilities and skills; and aiding viewers to accept and appreciate the competencies and differences in others. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.

Non-Core Educational and Informational Programming
5. Complete the following for each program that you aired during the past three months that is specifically designed to meet the educational and informational needs of children ages 16 and under, but does not meet one or more elements of the definition of Core Programming. See 47 C.F.R. §73.671. Complete chart below for each additional such educational and informational program.
[There are no analog non-core program reports.]
Sponsored Core Programming
6. List Core Programs, if any, aired by other analog stations that are sponsored by the Licensee and that meet the criteria set forth in 47 C.F.R. §73.671. Also indicate whether the amount of total Core Programming broadcast by another station increased.
[There are no analog sponsored core program broadcast reports.]
[There are no analog sponsored core program detail reports.]
Digital Core Programming
7. (a) State the average number of hours of Core Programming per week broadcast by the station on its main program stream. 3.00 hours
  (b) Did the Licensee broadcast on its main digital program stream the same Children's Core Programming provided on its analog channel? Y
  (c) If Yes to 7(b), the Licensee certifies that the representations and children's program information provided with respect to its analog channel apply equally with respect to its main digital program stream. Y
    If No to 7(c), submit as an Exhibit a Statement of Explanation. (None Required)
8. (a) State the average number of hours per week of free over-the-air digital video programming broadcast by the station on other than its main program stream. 8.00 hours
  (b) State the average number of hours per week of Core Programming broadcast by the station on other than its main program stream. See 47 C.F.R. §73.671. 5.00 hours
9. (a) Does the Licensee provide information identifying each Core Program aired on its station, including an indication of the target child audience, to publishers of program guides as required by 47 C.F.R. §73.673? Y
  (b) Identify publishers who were sent information in 9(a).
The CBS Television Network provides information identifying the core program it supplies to stations affiliated with the Network, including an indication of the target child audience, to the following publishers of program guides: TV Guide, TV Data Technologies, Tribune Media Services, and Kidsnet Media Guide and News.
10. Complete the following for each program that you aired during the past three months that meets the definition of Core Programming. Complete chart below for each Core Program.
   
Title of Digital Core Program #1 Origin
CAKE NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8-8:30AM 11 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To Y
8 years 12 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
CAKE is a live-action show-within-a-show about a teenage girl by the name of Cake, who, with the help of three friends, produces a cable access show. The series is designed to provide the viewers with two integrated levels of educational and informational experiences. On one level, each episode provides actual instruction regarding specific activities, with hands-on examples related to the design and use of various fabrics, the making of clothes, the crafting of useful home, school, play, and household items, and other forms of creative expression. The other level in the episode provides an opportunity for the viewers to learn about social and emotional themes such as the value of honesty, the importance of personal worth and self-esteem, the meaning of friendship, the value of having a healthy life-style, and other prosocial concepts that are developmentally appropriate for this age-group. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.

Title of Digital Core Program #2 Origin
HORSELAND NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8:30-9AM 11 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To Y
9 years 11 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
HORSELAND is an animated series about five girls and two boys who live in spectacular countryside that houses a farm called Horseland. Each of these main characters has a special horse whose personality is similar to its owner's. Horseland and its unique approach of integrating the personality of the main characters and animals serve to reinforce prosocial themes. Horseland is also a "coming of age" series in which viewers experience and learn from the social interactions, hopes, dreams, and even fears of this group of culturally diverse adolescents. From this background, the experiences of sharing, caring, compromise, friendship, respect, and competition emerge to provide the young viewers with social and emotional guidelines for better understanding many of the life-lessons they need to learn as they grow and develop. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.

Title of Digital Core Program #3 Origin
DINO SQUAD NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 9-9:30AM 11 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To Y
9 years 11 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
DINO SQUAD is an animated program focusing on a group of five ordinary, but diverse teenagers, who, through an unusual accident, become contaminated with a substance that allows them to morph from humans into various species of dinosaurs. Their science teacher, with full knowledge of their parents and with a few special abilities of her own, becomes their mentor. Her tasks are to help them maneuver through the experiences of the high school years, with its social, emotional, educational, recreational, and teenage angst, and to guide them as they stand up for justice against the forces of evil. Each episode draws on a set of planned educational and informational themes related to specific pro-social concepts, life-lessons, and/or selected groups of facts drawn from a variety of fields of study. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.

Title of Digital Core Program #4 Origin
SUSHI PACK NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 9:30-10AM 11 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To Y
9 years 11 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
SUSHI PACK is an animated series featuring an unlikely group of superheroes consisting of four small pieces of Sushi, and a tube of mustard. Through an accident involving an irradiation process, these characters are brought to life, and dedicate themselves to fighting crime, injustice, and helping those in need. The themes integrated into the episodes of SUSHI PACK are associated with the teaching of certain positive social behaviors and skills to children. The major educational objectives of the program are to have young viewers learn some important life-lessons related to such traits as loyalty, honesty, and self-confidence, and such behaviors as teamwork problem-solving and cooperation. The program seeks to help children understand that these are every day pro-social attitudes and behaviors that can be modeled and used by them at home and among their friends. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.

Title of Digital Core Program #5 Origin
STRAWBERRY SHORTCAKE NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 10-10:30AM 10 1
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To Y
3 years 6 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
In this series, Strawberry Shortcake, a curious, self-confident leader, narrates stories of her and her friends' adventures in the richly-imagined world of Strawberry Land. Using her many positive qualities, Strawberry helps her friends, who share her values but not necessarily her ability to take a broader view, to see beyond their own self-interest. The themes of the stories are designed to have particular relevance for young viewers, focusing on such issues as friendship, fear, self-confidence, sportsmanship, trust and shyness. The pro-social messages flow naturally from the narrative, as the characters experience concrete (positive and negative) consequences of their actions. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Total Times Aired Number of Preemptions for other than Breaking News Number of Preemptions Rescheduled
11 1 1
Preemption #1
Date Preempted/Episode # If rescheduled, date and time reschedule Is the rescheduled date the second home?
SEPTEMBER 5, 2009/3113R SEPTEMBER 19, 2009 N
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time? N
Reason for Preemption SPORTS

Title of Digital Core Program #6 Origin
CARE BEARS: ADVENTURES IN CARE-A-LOT NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 10:30-11AM 11 1
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To Y
5 years 7 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Care Bears are a group of funny, colorful bears, each with a special way of caring and a belly badge, which unleashes that bear's special caring power. The bears use their caring hearts and their belly badges to help each other and to thwart the evil plots of Grizzle, a bad bear with his own flying lair. Each Care Bears episode is designed to foster children's "emotional intelligence," defined by psychologist Daniel Goleman and other researchers as skill in five areas: knowing one's emotions; managing one's emotions; motivating oneself; recognizing emotions in others; and handling relationships. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Total Times Aired Number of Preemptions for other than Breaking News Number of Preemptions Rescheduled
11 1 1
Preemption #1
Date Preempted/Episode # If rescheduled, date and time reschedule Is the rescheduled date the second home?
SEPTEMBER 5, 2009/5526R SEPTEMBER 19, 2009 N
If rescheduled, were promotional efforts made to notify the public of rescheduled date and time? N
Reason for Preemption SPORTS

Title of Digital Core Program #7 Origin
BUSYTOWN MYSTERIES - I NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8-8:30AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To Y
3 years 7 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Inspired by the beloved works of best-selling children's author Richard Scarry, Busytown Mysteries brings the popular adventures of Busytown to preschoolers with an educational, problem-solving twist. Children can follow classic characters such as Huckle, Sally and Lowly as they scour Busytown on fun-filled adventures looking for answers to life's puzzles. Each episode focuses on fostering viewers? problem solving abilities, as the characters use their skills of observation to collect facts, draw inferences from those facts, and ultimately reach conclusions. Each episode also develops vocabulary through words and concepts that are part of the episode's overall theme. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.

Title of Digital Core Program #8 Origin
NOONBORY AND THE SUPER SEVEN - I NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8:30-9AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To Y
3 years 6 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Noonbory and the Super Seven follows the adventures of a team of animated characters, who represent dynamic forms of the five senses, and their leader Noonbory, who engages them all to work together as a team. On an episode by episode basis, the borys highlight instances in which assistance, cooperation and leadership result in success, while a group of mischief makers, called Gurys, demonstrate how taking greedy, selfish and deceptive actions leads to problems. Major educational objectives of the program include: encouraging viewers to develop positive personal qualities and pro-social behaviors including helpfulness, kindness, generosity, initiative, compassion and leadership; teaching viewers to critically assess and value their own capabilities and skills; and aiding viewers to accept and appreciate the competencies and differences in others. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.

Title of Digital Core Program #9 Origin
BUSYTOWN MYSTERIES - II NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 9-9:30AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To Y
3 years 7 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Inspired by the beloved works of best-selling children's author Richard Scarry, Busytown Mysteries brings the popular adventures of Busytown to preschoolers with an educational, problem-solving twist. Children can follow classic characters such as Huckle, Sally and Lowly as they scour Busytown on fun-filled adventures looking for answers to life's puzzles. Each episode focuses on fostering viewers' problem solving abilities, as the characters use their skills of observation to collect facts, draw inferences from those facts, and ultimately reach conclusions. Each episode also develops vocabulary through words and concepts that are part of the episode's overall theme. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.

Title of Digital Core Program #10 Origin
SABRINA: THE ANIMATED SERIES NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 9:30-10AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To Y
7 years 12 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
The animated series, "Sabrina," involves the adventures of a modern, early adolescent girl who is part human and part witch. Sabrina has magical powers that must be kept a secret and also under control. While Sabrina is not your typical girl, the familial, social, peer-group, and school-related issues she experiences all serve as educational and instructional life-lessons for viewers, as they reflect many of the same learning experiences and teenage challenges faced by children today. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.

Title of Digital Core Program #11 Origin
BUSYTOWN MYSTERIES - III NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 10-10:30AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To Y
3 years 7 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Inspired by the beloved works of best-selling children's author Richard Scarry, Busytown Mysteries brings the popular adventures of Busytown to preschoolers with an educational, problem-solving twist. Children can follow classic characters such as Huckle, Sally and Lowly as they scour Busytown on fun-filled adventures looking for answers to life's puzzles. Each episode focuses on fostering viewers' problem solving abilities, as the characters use their skills of observation to collect facts, draw inferences from those facts, and ultimately reach conclusions. Each episode also develops vocabulary through words and concepts that are part of the episode's overall theme. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.

Title of Digital Core Program #12 Origin
NOONBORY AND THE SUPER SEVEN - II NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 10:30-11AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To Y
3 years 6 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Noonbory and the Super Seven follows the adventures of a team of animated characters, who represent dynamic forms of the five senses, and their leader Noonbory, who engages them all to work together as a team. On an episode by episode basis, the borys highlight instances in which assistance, cooperation and leadership result in success, while a group of mischief makers, called Gurys, demonstrate how taking greedy, selfish and deceptive actions leads to problems. Major educational objectives of the program include: encouraging viewers to develop positive personal qualities and pro-social behaviors including helpfulness, kindness, generosity, initiative, compassion and leadership; teaching viewers to critically assess and value their own capabilities and skills; and aiding viewers to accept and appreciate the competencies and differences in others. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.

11. (a) Does the Licensee certify that at least 50% of the Core Programming counted toward meeting the additional programming guideline (applied to free video programming aired on other than the main program stream) did not consist of program episodes that had already aired within the previous seven days either on the station's main program stream or on another of the station's free digital program streams? Y
  (b) If No, submit as an Exhibit a Statement of Explanation setting forth the number of repeats in excess of the repeat limit and the times and dates the episodes involved were aired. (None Required)
Non-Core Educational and Informational Programming
12. Complete the following for each program that you aired during the past three months that is specifically designed to meet the educational and informational needs of children ages 16 and under, but does not meet one or more elements of the definition of Core Programming. See 47 C.F.R. §73.671. Complete chart below for each additional such educational and information program.
[There are no digital non-core program reports.]
Sponsored Core Programming
13. List Core Programs, if any, aired by other stations that are sponsored by the Licensee and that meet the criteria set forth in 47 C.F.R. §73.671. Also indicate whether the amount of total Core Programming broadcast by another station increased.
Number Title of Digital Sponsored Core Program Call Sign of Broadcaster Channel Number of Broadcaster Total Programming Increased
1 JACK HANNA I KBTX-DT 50 N
2 JACK HANNA II KBTX-DT 50 N
3 JACK HANNA III KBTX-DT 50 N
4 JACK HANNA IV KBTX-DT 50 N
5 YU GI OH! I KBTX-DT 50 N
6 SONIC X I KBTX-DT 50 N
7 SONIC X II KBTX-DT 50 N
8 GOGORIKI I KBTX-DT 50 N
9 GOGORIKI II KBTX-DT 50 N
10 DINOSAUR KING KBTX-DT 50 N
11 TMNT I KBTX-DT 50 N
12 TMNT II KBTX-DT 50 N
13 KARMEN RIDER DRAGON RIDER KBTX-DT 50 N
14 KIRBY KBTX-DT 50 N
15 HUNTIK KBTX-DT 50 N
16 WINX CLUB KBTX-DT 50 N
17 CHAOTIC M'ARRILIAN INVASION KBTX-DT 50 N
18 ROLL BOTS KBTX-DT 50 N
19 WILD AMERICA KBTX-DT 50 N
20 YU GI OH! II KBTX-DT 50 N
21 YU GI OH! III KBTX-DT 50 N
22 SONIC X III KBTX-DT 50 N
23 SONIC X IV KBTX-DT 50 N
24 SONIC X V KBTX-DT 50 N
25 GOGORIKI III KBTX-DT 50 N
26 DINOSAUR KING II KBTX-DT 50 N
27 DINOSAUR KING III KBTX-DT 50 N
28 KIRBY MOVIE-FIGHT TO THE FINISH KBTX-DT 50 N
29 TMNT III KBTX-DT 50 N
30 KAMEN RIDER DRAGON RIDER KBTX-DT 50 N
31 KAMEN RIDER DRAGON RIDER KBTX-DT 50 N

Title of Digital Sponsored Core Program #1 Origin
JACK HANNA I SYNDICATED
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
MONDAY-FRIDAY 7:30-8AM 43 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
2 years 5 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Each week, Jack Hanna takes millions of family viewers on exciting journeys to learn about animals and the places they live.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #2 Origin
JACK HANNA II SYNDICATED
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SUNDAY 7-7:30AM 3 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
2 years 5 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Each week, Jack Hanna takes millions of family viewers on exciting journeys to learn about animals and the places they live.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #3 Origin
JACK HANNA III SYNDICATED
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SUNDAY 7:30-8AM 13 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
2 years 5 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Each week, Jack Hanna takes millions of family viewers on exciting journeys to learn about animals and the places they live.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #4 Origin
JACK HANNA IV SYNDICATED
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SUNDAY 8-8:30AM 3 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
2 years 5 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Each week, Jack Hanna takes millions of family viewers on exciting journeys to learn about animals and the places they live.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #5 Origin
YU GI OH! I NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 7-7:30AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
8 years 12 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Yu-Gi-Oh! tells the tale of Yugi Mutou, a shorter-than-normal high school student who was given an ancient Egyptian artifact known as the Millennium Puzzle in pieces by his grandfather. Upon completing the Puzzle, he is possessed by another personality which is later discovered to be the spirit of a 3,000-year-old spirit (5,000-year-old in the English anime) who forgot everything from his time. As the story goes on, the two of them, together with Yugi's friends, try to find the secret of the Pharaoh's lost memories and his name by way of the card game Duel Monsters (Magic & Wizards in the original Japanese manga and Yu-Gi-Oh! R), which is mirrored in the Shadow Games
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #6 Origin
SONIC X I NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 7:30-8AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
5 years 7 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Sonic X is a Japanese anime that is adapted from the Sonic the Hedgehog video game series. It was produced in Japan by TMS Entertainment with the partnership of Sonic Team. So far, this is the only TV appearance of Amy Rose, Cream the Rabbit, Shadow the Hedgehog, and Rouge the Bat.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #7 Origin
SONIC X II NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8-8:30AM 8 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
5 years 7 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Sonic X is a Japanese anime that is adapted from the Sonic the Hedgehog video game series. It was produced in Japan by TMS Entertainment with the partnership of Sonic Team. So far, this is the only TV appearance of Amy Rose, Cream the Rabbit, Shadow the Hedgehog, and Rouge the Bat.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #8 Origin
GOGORIKI I NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 7-7:30AM 11 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
3 years 6 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
The Smeshariki are stylized round animals. Each of the 10 characters has a unique personality and range of interests, and there are no negative characters among them. Plots are built not on the battle of opposing forces but on the unexpected situations which the animated characters stumble upon in their interactions, which are similar to ones that children may encounter in their everyday lives. Much attention was given to the humor in the series, some of which has attracted adults as well. The roundness of the characters, according to the creators, highlights their kind personalities and allows them to be easily drawn even by a child.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #9 Origin
GOGORIKI II NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8-8:30AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
3 years 6 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
The Smeshariki are stylized round animals. Each of the 10 characters has a unique personality and range of interests, and there are no negative characters among them. Plots are built not on the battle of opposing forces but on the unexpected situations which the animated characters stumble upon in their interactions, which are similar to ones that children may encounter in their everyday lives. Much attention was given to the humor in the series, some of which has attracted adults as well. The roundness of the characters, according to the creators, highlights their kind personalities and allows them to be easily drawn even by a child.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #10 Origin
DINOSAUR KING NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8-8:30AM 1 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
2 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Max Taylor is the son of paleontologist Dr. Spike Taylor. After falling out of bed early in the morning and seeing a meteor falling in the sky, Max sets out into a forest where it crashes with his friends Rex Owen and Zoe Drake. They find a lightning, wind and grass stone. Chomp is accidentally activated when Max rubs the card on the stone. The D-Team meet their new enemies in the Alpha Gang when they come to catch it. The result was that the D-Team and Alpha Gang often clashed for possession of dinosaurs that are activated. In the finale, the Alpha Gang's Seth turns on his comrades with his Black Tyrannosaurus, which is ultimately defeated thanks to Rex's true parents. Seth attempts to bring Chomp back to the past, which fails, and Seth is sent into the past alone. The D-Team surrender their dinosaurs to Rex's parents, with many tears.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #11 Origin
TMNT I NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 9:30-10AM 8 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
9 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
When the Turtles come back from the future, the menacing Viral interferes with their return to the present, causing Master Splinter to get trapped in cyberspace and bits of his data code to scatter all throughout the digital domain. The Turtles venture into the vast virtual realm to find their beloved Master, but instead discover? The Cyber Shredder! If the Turtles are going to be triumphant they?ll need to work together in ways they never have before, otherwise Splinter will be lost and the devious Shredder will be back, causing all ?shell? to break loose.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #12 Origin
TMNT II NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 10-10:30AM 10 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
9 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
When the Turtles come back from the future, the menacing Viral interferes with their return to the present, causing Master Splinter to get trapped in cyberspace and bits of his data code to scatter all throughout the digital domain. The Turtles venture into the vast virtual realm to find their beloved Master, but instead discover? The Cyber Shredder! If the Turtles are going to be triumphant they?ll need to work together in ways they never have before, otherwise Splinter will be lost and the devious Shredder will be back, causing all ?shell? to break loose.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #13 Origin
KARMEN RIDER DRAGON RIDER NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 10:30-11AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
9 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
While searching for his missing father, Kit Taylor finds an Advent Deck - a special card deck that allows the carrier to transform into a Kamen Rider and utilize unique weapons and powers - and uses it to become Kamen Rider Dragon Knight. He butts heads with Len, who serves as Kamen Rider Wing Knight, but the pair join forces after Kit learns that the wicked General Xaviax has imprisoned his father and is using him and the other humans that his monsters abduct to gain power and rebuild his homeworld. In addition to training Kit to fight like a Kamen Rider, Len tells Kit all about the twelve Riders who banded together as the protectors of Ventara - a mirror world opposite to our own - to take Xaviax down. However, due to the traitorous actions of Kit's predecessor, the original Dragon Knight, General Xaviax destroyed most of the Riders via a process called Venting - which traps defeated Riders in the "Advent Void" between dimensions forever - and stole their Advent Decks. Furthermore, Xaviax has also begun using his shapeshifiting abilities to coerce humans into joining him, giving each one an Advent Deck and the corresponding Kamen Rider powers, with which they fight to eliminate Kit and Len.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #14 Origin
KIRBY NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 11-11:30AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
9 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
The show is about the adventures Kirby has with his friends after he crash lands on the planet Pop Star, in the country of Dream Land. Kirby is actually a legendary Star Warrior destined to save the planet from destruction by the evil eNeMeE. The greedy ruler of Cappy Town, King Dedede, orders up fearsome monsters from eNeMeE's company, Nightmare Enterprises. He uses them to attack Kirby and the people of Cappy town, but Kirby uses his signature abilities to inhale and copy an enemy's power to save the day.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #15 Origin
HUNTIK NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 11:30AM-12PM 10 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
9 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Huntik is an action and adventure show about a group of seekers traveling around the globe in search of ancient amulets that can invoke different types of monsters. Long before our times, humanity fought against an evil of unimaginable power. The darkness was broken only by the Seekers, humans able to invoke legendary creatures -the Titans -into their own plane of existence. With the Titans executing their every order, the first Seekers the Casterwills fought against the dark forces of the underworld and against themselves. Centuries went by, and one by one, the Titans were hidden: some were buried following grueling battles, others merely forgotten as time passed. The magical and powerful creatures lie hidden and dormant in the most remote part of the earth, waiting to be awakened by a new and bold group of Seekers. After centuries, the Seekers divided themselves into chapters in order to find traces and clues of past and extinct populations in order to reveal the mystery of the Titans. The Huntik reaching for these answers will travel from the tip of the South American continent to Europe, from North America to African terrains. Only the most worthy of Seekers are able to evoke the Titans and benefit from their unbelievable powers. But there are those who plot in the shadows. A secret organization led by the Professor wants to possess the Titan?s powers for his own evil plans.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #16 Origin
WINX CLUB NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 7:30-8AM 11 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
5 years 12 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
An ordinary girl from Planet Earth, Bloom lives a perfectly normal life in the city of Gardenia until she meets Stella, a princess from the planet Solaria, who is in trouble. Coming to Stella's aid, Bloom discovers her magical powers. Stella persuades Bloom to join Alfea, the best fairy school in all the realms. In Alfea, Bloom forms the Winx Club, whose members are her four friends and roommates: Stella, Musa, Tecna, and Flora. Later in the series they encounter and befriend the Specialists: Brandon, Riven, Timmy, and Sky. The Specialists are will also become their love interests. They will also encounter their enemies, a trio of witches named the Trix: Icy, Darcy, and Stormy. They are witches from Cloudtower, a witch school roughly equivalent to Alfea, and are in search of the power of the Dragon's Flame which is supposedly in Stella's magic ring. Their ruthless pursuit of the ring leads to many encounters and battles with the Winx Club. Bloom also begins to learn the secrets of her planet, parents, and powers.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #17 Origin
CHAOTIC M'ARRILIAN INVASION NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 11-11:30AM 3 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
5 years 7 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
The chaotic series follows two boys who discover that the Chaotic Trading Card Game they have been playing is more than a game?a whole lot more! A secret portal transports them to Chaotic, a parallel universe where the boys find themselves right in the middle of the action where the game comes to life. They quickly realize that the unique codes on their trading cards are actually scans of real, living creatures with unique powers from the realm of Perim. The boys then use these fierce and fascinating beings to help further their gaming skills as they capture the codes of new creatures, new battle gear, even new locations in which to compete.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #18 Origin
ROLL BOTS NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8-8:30AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
5 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
The show is set in Flip City, home of the RollBots. Armed with specialized bot mods, these remarkable 'bots can retract their limbs, curl up into a ball, and roll like mad! It's a twisted rollercoaster world with eleven different RollBot tribes that keep the city rolling. The show follows Spin and the members of the Flip City Police Department (FCPD), as they battle the evil Vertex and his henchbots.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #19 Origin
WILD AMERICA SYNDICATED
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SUNDAY 8:30-9AM 13 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
2 years 5 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Witness the vast wonders and infinite diversity of nature firsthand, as you bring the wilds of America home. Hosted by award-wining wildlife photographer and premier naturalist Marty Stouffer, this premier wildlife series features up-close footage of mammals, birds, reptiles, fish and insects throughout the entire wild lands of North America.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #20 Origin
YU GI OH! II NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8:30-9AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
8 years 12 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Yu-Gi-Oh! tells the tale of Yugi Mutou, a shorter-than-normal high school student who was given an ancient Egyptian artifact known as the Millennium Puzzle in pieces by his grandfather. Upon completing the Puzzle, he is possessed by another personality which is later discovered to be the spirit of a 3,000-year-old spirit (5,000-year-old in the English anime) who forgot everything from his time. As the story goes on, the two of them, together with Yugi's friends, try to find the secret of the Pharaoh's lost memories and his name by way of the card game Duel Monsters (Magic & Wizards in the original Japanese manga and Yu-Gi-Oh! R), which is mirrored in the Shadow Games
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #21 Origin
YU GI OH! III NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 9-9:30AM 10 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
8 years 12 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Yu-Gi-Oh! tells the tale of Yugi Mutou, a shorter-than-normal high school student who was given an ancient Egyptian artifact known as the Millennium Puzzle in pieces by his grandfather. Upon completing the Puzzle, he is possessed by another personality which is later discovered to be the spirit of a 3,000-year-old spirit (5,000-year-old in the English anime) who forgot everything from his time. As the story goes on, the two of them, together with Yugi's friends, try to find the secret of the Pharaoh's lost memories and his name by way of the card game Duel Monsters (Magic & Wizards in the original Japanese manga and Yu-Gi-Oh! R), which is mirrored in the Shadow Games
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #22 Origin
SONIC X III NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8:30-9AM 9 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
5 years 7 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Sonic X is a Japanese anime that is adapted from the Sonic the Hedgehog video game series. It was produced in Japan by TMS Entertainment with the partnership of Sonic Team. So far, this is the only TV appearance of Amy Rose, Cream the Rabbit, Shadow the Hedgehog, and Rouge the Bat.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #23 Origin
SONIC X IV NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 9-9:30AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
5 years 7 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Sonic X is a Japanese anime that is adapted from the Sonic the Hedgehog video game series. It was produced in Japan by TMS Entertainment with the partnership of Sonic Team. So far, this is the only TV appearance of Amy Rose, Cream the Rabbit, Shadow the Hedgehog, and Rouge the Bat.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #24 Origin
SONIC X V NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 10-10:30AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
5 years 7 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Sonic X is a Japanese anime that is adapted from the Sonic the Hedgehog video game series. It was produced in Japan by TMS Entertainment with the partnership of Sonic Team. So far, this is the only TV appearance of Amy Rose, Cream the Rabbit, Shadow the Hedgehog, and Rouge the Bat.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #25 Origin
GOGORIKI III NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 8:30-9AM 2 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
3 years 6 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
The Smeshariki are stylized round animals. Each of the 10 characters has a unique personality and range of interests, and there are no negative characters among them. Plots are built not on the battle of opposing forces but on the unexpected situations which the animated characters stumble upon in their interactions, which are similar to ones that children may encounter in their everyday lives. Much attention was given to the humor in the series, some of which has attracted adults as well. The roundness of the characters, according to the creators, highlights their kind personalities and allows them to be easily drawn even by a child.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #26 Origin
DINOSAUR KING II NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 9:30-10AM 4 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
2 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Max Taylor is the son of paleontologist Dr. Spike Taylor. After falling out of bed early in the morning and seeing a meteor falling in the sky, Max sets out into a forest where it crashes with his friends Rex Owen and Zoe Drake. They find a lightning, wind and grass stone. Chomp is accidentally activated when Max rubs the card on the stone. The D-Team meet their new enemies in the Alpha Gang when they come to catch it. The result was that the D-Team and Alpha Gang often clashed for possession of dinosaurs that are activated. In the finale, the Alpha Gang's Seth turns on his comrades with his Black Tyrannosaurus, which is ultimately defeated thanks to Rex's true parents. Seth attempts to bring Chomp back to the past, which fails, and Seth is sent into the past alone. The D-Team surrender their dinosaurs to Rex's parents, with many tears.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #27 Origin
DINOSAUR KING III NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 10:30-11AM 8 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
2 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Max Taylor is the son of paleontologist Dr. Spike Taylor. After falling out of bed early in the morning and seeing a meteor falling in the sky, Max sets out into a forest where it crashes with his friends Rex Owen and Zoe Drake. They find a lightning, wind and grass stone. Chomp is accidentally activated when Max rubs the card on the stone. The D-Team meet their new enemies in the Alpha Gang when they come to catch it. The result was that the D-Team and Alpha Gang often clashed for possession of dinosaurs that are activated. In the finale, the Alpha Gang's Seth turns on his comrades with his Black Tyrannosaurus, which is ultimately defeated thanks to Rex's true parents. Seth attempts to bring Chomp back to the past, which fails, and Seth is sent into the past alone. The D-Team surrender their dinosaurs to Rex's parents, with many tears.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #28 Origin
KIRBY MOVIE-FIGHT TO THE FINISH NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 9-10:30 1 0
Length of Program Age of Target Audience E/I Symbol Used As Required
90 minutes From To
2 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
The movie was basically the last three episodes of the series merged together for an American release. It deals with the final showdown between Kirby and Nightmare. Kirby gets tired during the fight and Nightmare enters his sleep. Tiff is in Kirby's dream also and when Nightmare is about to crush Kirby, a Warpstar appears and Kirby swallows it, becoming Star Rod Kirby. Nightmare shouts, "That pitiful Star Warrior found my only weakness, I am helpless against the power of the Star Rod". With the Star rod, Nightmare is defeated. Tiff discovers since Nightmare is a living form of nightmares, you could only beat him in a dream. This is how Nightmare was beaten.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #29 Origin
TMNT III NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 10:30-11AM 3 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
9 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
When the Turtles come back from the future, the menacing Viral interferes with their return to the present, causing Master Splinter to get trapped in cyberspace and bits of his data code to scatter all throughout the digital domain. The Turtles venture into the vast virtual realm to find their beloved Master, but instead discover? The Cyber Shredder! If the Turtles are going to be triumphant they?ll need to work together in ways they never have before, otherwise Splinter will be lost and the devious Shredder will be back, causing all ?shell? to break loose.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #30 Origin
KAMEN RIDER DRAGON RIDER NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 11-11:30AM 8 0
Length of Program Age of Target Audience E/I Symbol Used As Required
3 minutes From To
9 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
While searching for his missing father, Kit Taylor finds an Advent Deck - a special card deck that allows the carrier to transform into a Kamen Rider and utilize unique weapons and powers - and uses it to become Kamen Rider Dragon Knight. He butts heads with Len, who serves as Kamen Rider Wing Knight, but the pair join forces after Kit learns that the wicked General Xaviax has imprisoned his father and is using him and the other humans that his monsters abduct to gain power and rebuild his homeworld. In addition to training Kit to fight like a Kamen Rider, Len tells Kit all about the twelve Riders who banded together as the protectors of Ventara - a mirror world opposite to our own - to take Xaviax down. However, due to the traitorous actions of Kit's predecessor, the original Dragon Knight, General Xaviax destroyed most of the Riders via a process called Venting - which traps defeated Riders in the "Advent Void" between dimensions forever - and stole their Advent Decks. Furthermore, Xaviax has also begun using his shapeshifiting abilities to coerce humans into joining him, giving each one an Advent Deck and the corresponding Kamen Rider powers, with which they fight to eliminate Kit and Len.
Date and Time Aired (if preempted and rescheduled)

 

Title of Digital Sponsored Core Program #31 Origin
KAMEN RIDER DRAGON RIDER NETWORK
Regular Schedule Total Times Aired at Regularly Scheduled Time Number of Pre-emptions
SATURDAY 11:30AM-12PM 3 0
Length of Program Age of Target Audience E/I Symbol Used As Required
30 minutes From To
9 years 11 years Y
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
While searching for his missing father, Kit Taylor finds an Advent Deck - a special card deck that allows the carrier to transform into a Kamen Rider and utilize unique weapons and powers - and uses it to become Kamen Rider Dragon Knight. He butts heads with Len, who serves as Kamen Rider Wing Knight, but the pair join forces after Kit learns that the wicked General Xaviax has imprisoned his father and is using him and the other humans that his monsters abduct to gain power and rebuild his homeworld. In addition to training Kit to fight like a Kamen Rider, Len tells Kit all about the twelve Riders who banded together as the protectors of Ventara - a mirror world opposite to our own - to take Xaviax down. However, due to the traitorous actions of Kit's predecessor, the original Dragon Knight, General Xaviax destroyed most of the Riders via a process called Venting - which traps defeated Riders in the "Advent Void" between dimensions forever - and stole their Advent Decks. Furthermore, Xaviax has also begun using his shapeshifiting abilities to coerce humans into joining him, giving each one an Advent Deck and the corresponding Kamen Rider powers, with which they fight to eliminate Kit and Len.
Date and Time Aired (if preempted and rescheduled)

 

Other Matters
14. Complete the following for each analog and digital program that you plan to air for the next quarter that meets the definition of Core Programming. Complete chart below for each Core Program, identifying whether it is to be broadcast on the station's analog or digital channel or both channels.
Title of Planned Core Program #1 Origin
BUSYTOWN MYSTERIES - I NETWORK
Regular Schedule Total Times to be Aired
SATURDAY 8-8:30AM 13
Length of Program Age of Target Audience
30 minutes From To
3 years 7 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Inspired by the beloved works of best-selling children's author Richard Scarry, Busytown Mysteries brings the popular adventures of Busytown to preschoolers with an educational, problem-solving twist. Children can follow classic characters such as Huckle, Sally and Lowly as they scour Busytown on fun-filled adventures looking for answers to life's puzzles. Each episode focuses on fostering viewers' problem solving abilities, as the characters use their skills of observation to collect facts, draw inferences from those facts, and ultimately reach conclusions. Each episode also develops vocabulary through words and concepts that are part of the episode's overall theme. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Planned Core Program #2 Origin
NOONBORY AND THE SUPER SEVEN - I NETWORK
Regular Schedule Total Times to be Aired
SATURDAY 8:30-9AM 13
Length of Program Age of Target Audience
30 minutes From To
3 years 6 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Noonbory and the Super Seven follows the adventures of a team of animated characters, who represent dynamic forms of the five senses, and their leader Noonbory, who engages them all to work together as a team. On an episode by episode basis, the borys highlight instances in which assistance, cooperation and leadership result in success, while a group of mischief makers, called Gurys, demonstrate how taking greedy, selfish and deceptive actions leads to problems. Major educational objectives of the program include: encouraging viewers to develop positive personal qualities and pro-social behaviors including helpfulness, kindness, generosity, initiative, compassion and leadership; teaching viewers to critically assess and value their own capabilities and skills; and aiding viewers to accept and appreciate the competencies and differences in others. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Planned Core Program #3 Origin
BUSYTOWN MYSTERIES - II NETWORK
Regular Schedule Total Times to be Aired
SATURDAY 9-9:30AM 13
Length of Program Age of Target Audience
30 minutes From To
3 years 7 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Inspired by the beloved works of best-selling children's author Richard Scarry, Busytown Mysteries brings the popular adventures of Busytown to preschoolers with an educational, problem-solving twist. Children can follow classic characters such as Huckle, Sally and Lowly as they scour Busytown on fun-filled adventures looking for answers to life's puzzles. Each episode focuses on fostering viewers' problem solving abilities, as the characters use their skills of observation to collect facts, draw inferences from those facts, and ultimately reach conclusions. Each episode also develops vocabulary through words and concepts that are part of the episode's overall theme. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Planned Core Program #4 Origin
SABRINA: THE ANIMATED SERIES NETWORK
Regular Schedule Total Times to be Aired
SATURDAY 9:30-10AM 13
Length of Program Age of Target Audience
30 minutes From To
7 years 12 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
The animated series, "Sabrina," involves the adventures of a modern, early adolescent girl who is part human and part witch. Sabrina has magical powers that must be kept a secret and also under control. While Sabrina is not your typical girl, the familial, social, peer-group, and school-related issues she experiences all serve as educational and instructional life-lessons for viewers, as they reflect many of the same learning experiences and teenage challenges faced by children today. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Planned Core Program #5 Origin
BUSYTOWN MYSTERIES - III NETWORK
Regular Schedule Total Times to be Aired
SATURDAY 10-10:30AM 13
Length of Program Age of Target Audience
30 minutes From To
3 years 7 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Inspired by the beloved works of best-selling children's author Richard Scarry, Busytown Mysteries brings the popular adventures of Busytown to preschoolers with an educational, problem-solving twist. Children can follow classic characters such as Huckle, Sally and Lowly as they scour Busytown on fun-filled adventures looking for answers to life's puzzles. Each episode focuses on fostering viewers' problem solving abilities, as the characters use their skills of observation to collect facts, draw inferences from those facts, and ultimately reach conclusions. Each episode also develops vocabulary through words and concepts that are part of the episode's overall theme. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.
Title of Planned Core Program #6 Origin
NOONBORY AND THE SUPER SEVEN - II NETWORK
Regular Schedule Total Times to be Aired
SATURDAY 10:30-11AM 13
Length of Program Age of Target Audience
30 minutes From To
3 years 6 years
Describe the educational and informational objective of the program and how it meets the definition of Core Programming
Noonbory and the Super Seven follows the adventures of a team of animated characters, who represent dynamic forms of the five senses, and their leader Noonbory, who engages them all to work together as a team. On an episode by episode basis, the borys highlight instances in which assistance, cooperation and leadership result in success, while a group of mischief makers, called Gurys, demonstrate how taking greedy, selfish and deceptive actions leads to problems. Major educational objectives of the program include: encouraging viewers to develop positive personal qualities and pro-social behaviors including helpfulness, kindness, generosity, initiative, compassion and leadership; teaching viewers to critically assess and value their own capabilities and skills; and aiding viewers to accept and appreciate the competencies and differences in others. This program is specifically designed to further the educational and informational needs of children, has educating and informing children as a significant purpose, and otherwise meets the definition of Core Programming as specified in the Commission's rules.

15. Does the Licensee publicize the existence and location of the station's Children's Television Programming Reports (FCC 398) as required by 47 C.F.R. §73.3526(e)(11)(iii)? Y
16. Identify the licensee's children's programming liaison.
Name Telephone Number
MANDY RISKE 979-595-1589
Address E-mail Address
4141 E. 29TH STREET RISKE@KBTX.COM
City State ZIP Code
BRYAN TX 77802

17. Include any other comments or information you want the Commission to consider in evaluating your compliance with the Children's Television Act (or use this space for supplemental explanations). This may include information on any other non-core educational and informational programming that you aired this quarter or plan to air during the next quarter, or any existing or proposed non-broadcast efforts that will enhance the educational and informational value of such programming to children. See 47 C.F.R. §73.671, NOTES 2 and 3.

WILLFUL FALSE STATEMENTS MADE ON THIS FORM ARE PUNISHABLE BY FINE AND/OR IMPRISONMENT (U.S. CODE, TITLE 18, SECTION 1001), AND/OR REVOCATION OF ANY STATION LICENSE OR CONSTRUCTION PERMIT (U.S. CODE, TITLE 47, SECTION 312(a)(1)), AND/OR FORFEITURE (U.S. CODE, TITLE 47, SECTION 503).

I certify that the statements in this application are true, complete, and correct to the best of my knowledge and belief, and are made in good faith.

Name of Licensee Signature
GRAY TELEVISION, INC.
Date
10/8/2009
FCC Form 398
March 2006